The Temporal Invasion reviews

Translated by
Microsoft from Russian
Product received for free is Quite an unusual game: part of the detective, a pinch of noir, a basket of puzzles and a handful of conspiracy theories in the bargain. Immediately say that play without knowledge of English does not make sense. Yes, and the casual in the game does not smell. The Gameplay is that you are associated with a "Mr X" and says that the world around you is a lie! But He can tell you the truth, but to say it openly he can not and is compelled only to guide you on a way of thinking puzzles. ALL communication between you is carried out by means of e-mail (giving a tribute to real communication). The Game consists of 2 parts, each with 10 cases. In turn, each case consists of 10 tasks, solving which we approach the "truth". Each job begins with a letter that gives instructions and a picture that contains the answer needed to go to the next job. In order To get out of this miserable piece of paper answer, you have several devices: magnifying glass, UV lamp, computer with useful programs. The Game is made in the genre of alternative history, with a mixture of conspiracy theories, mysticism, government secrets and other things. Some quests are clear and you attack the right track immediately. Others seem to be delusional, so it is completely unclear how to find the answer. So personally I sometimes had to use the "Room Help". By the Way, the game direct text tells you to use any literature, any help and the Internet, but do not look directly answers to questions. + Quite unusual setting and gameplay + food for thought to fans of conspiracies, believers in the secret government of reptiles with Nibiru + sometimes very difficult tasks, requiring to throw brains-did not like the management. The Game understands only the mouse. But it was so desirable to move around the screen with arrows, "escape" to return to the previous menu, "enter" to move to the next stage of prologue-sometimes illogical tasks (although it may be my stupidity and my imperfect English)-may be it and not Disadvantage at all, but I do not like the excessive complexity of the individual moments-some illogical narrative. I Think it will not be a spoiler, if I say that in the course of the game we kind of change the place of dislocation. And being on the secret base quietly go into the inet and read the mail, where we are told the password as A whole we have a rather unusual game with a plot in the style of "Secret materials" with tricky puzzles, but some moments of storytelling and gameplay spoil Sense of involvement in the game and somewhat contradict common sense. However, despite the fact that the plot is interesting to follow, and about browsing pictures in Photoshop, with different filters in the search for secret meaning, I generally do not.
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