There May Be Ninety-Nine Of Us, But We Have To Win In Nine Thousand Nine Hundred and Ninety-Nine Turns!

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In 'There May Be Ninety-Nine Of Us, But We Have To Win In Nine Thousand Nine Hundred and Ninety-Nine Turns!', preparation and using the whole party to its greatest potential is paramount. Equipping everyone and setting their resource generation mode is important. The enemy will always act in the same order and target the same characters in its action cycle (unless it hits a certain Hp threshold or some other condition is met). There are no variable amounts of damage, hit rates, critical chance, or whatever. If you do the same thing, you will get the exact same result.

However, while the enemy's actions are predictable and certain, there is only so much time you have to beat them. If they complete 9,999 actions before you defeat the last opponent, they will destroy the world on the 10,000th. While this appears to be an RPG, it's closer to a numbers puzzle. Try again and again, and do your best!

Party members can be switched through an individual character's Switch command, or by hitting Esc and switching out any party member with the Formation command. This uses an ATB system where 5 party members are active at once, but you have 99 total characters available. Many have passive skills and passive aura skills so try to keep track!

Features:

  • Nearly 100 characters to use!
  • Many different elemental types, such as Piercing, Social, and Occupational damage!
  • Many status effects, DoTs, auras, and passive effects to keep track of!
  • Plenty of skill variety, as well as character unique skills!
  • A massive amount of equipment and over 40 sets with various effects, allowing for great amounts of customization!
  • No exploration or missing anything, just a straight-shot massive boss rush!

Please use the Discussion Board linked to on this page, contact me on Twitter at @DeveloperDamien, or email me at [email protected].

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CannibalInteractive
Age rating
Not rated

System requirements for PC

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Last Modified: Jul 6, 2020

Where to buy

itch.io