THORNYWAY
About
Are you able to love without cognition of freedom? And what is freedom without cognition of good and evil? The question can only be answered when spending long time alone. And this game isn't called to answer anything, but it will send you for journey. And only you decide what it will be: endless road leading nowhere, a great riddle or hard testing. This game is a dream. Before you there are the pieces of a destroyed with a flood civilization, the water just came down, and the ground beneath feet has not had time to dry. Nobody has come from the saving ark yet, but this place has been settled the flocks of birds. How the earth was before the disaster you can't know, but the disaster can be repeated if you don't follow the Guide and go your own way. The path is close to you at the time, but the farther you go after the Guide, the time is increasingly moving away from you.
The game is an action-platformer from the first person. It simultaneously reminds and "Mirror's Edge" and "Dear Esther". The player is in a critical situation and should immediately focus on a large space - a real hardcore challenge. Feature of the game is absolutely a new system of running the character, which will need to be understood and got used to. New running mechanics will allow you to feel each step, creating the feeling that you're really running, not just clicking. The plot is based on the basis of the musical creativity of the eponymous group.
The game is an action-platformer from the first person. It simultaneously reminds and "Mirror's Edge" and "Dear Esther". The player is in a critical situation and should immediately focus on a large space - a real hardcore challenge. Feature of the game is absolutely a new system of running the character, which will need to be understood and got used to. New running mechanics will allow you to feel each step, creating the feeling that you're really running, not just clicking. The plot is based on the basis of the musical creativity of the eponymous group.
System requirements for PC
Minimum:
- OS: Windows 32-bit
- Processor: Intel Core i3 or equivalent AMD
- Memory: 4 GB RAM
- Graphics: DirectX11 compliant card with 1GB of VRAM
- DirectX: Version 11
- Storage: 6 GB available space
- Sound Card: DirectX9c compliant
THORNYWAY reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
THORNYWAY "Thorny path") is a deep and complex indie game with a first-person view with an innovative running system and two types of gameplay, released by the Belarusian studio Intelligent Systems.
Initially, Thornyway is a music band from Minsk, playing a modern heavy metalcore in the spirit of Himsa, All Shall Perish, Make Them Suffer, Attila and the same with them.
This year, the band wanted To make their old and new fans happy with a fresh release, but it made it very unusual to release a video game in which players get acquainted with the new album. But do not rush to think that THORNYWAY will go out to spit on you blastbats, groulling and Breakdauna, No. The Game turned out to be something more than a simulator Vinampa or another rhythm-clicker.
As we wrote above, the game successfully combines two types of gameplay, and which one you want to spend your time-to choose you.
Read the full review of the game on our site: http://welovebundles.ru/thornyway/
Translated by
Microsoft from Russian
Microsoft from Russian
I stumbled upon the game by accident and it was not in earnest interested.
Let's Start with the fact that to understand what is going on and what to do in the beginning you need to see the flyer developers, which is available directly from the Stima. "Instead of Manuala." I see Such a feed for the first time, but OK, let it be.
Next we go to the description of the game. Direct Quote: < < At The beginning of the game resembles "Dear Esther", all the hard reefs have been transformed into an astute keyboard soundtrack that will accompany the player throughout the journey, unless of course he disobeyed the Conductor. Then the first-person action-platformer, like "Mirror'S Edge", will begin. > >-lie and provocation. I have not met Any conductor in the game.
Well It is, a small entry, and now to the game itself.
The First thing that catches the eye-LAGET. ALL graphics settings are set to a minimum, but still 10-15 fps. While the minimum system requirements imply that the game should simply fly.
Next on the list-my first death came in a minute. Without much explanation, I slept near some water channel, through which there was no bridge and I was safely drowned there. Well, it's okay when I finally got to the surface of that very tower from the trailer... I fell down the stairs (geodata in the game lives my life) and found that I simply did not jump out of the pit back to the ladder. In General, the jump works only when it wants to...
Well This is also OK-zhmu "New Game" AI... I'm sleeping in a different place. Is that a bagel or something?
Well, anyway, from that place to get out too pleasure so so-constantly duck in the textures, through which do not pass, you need to jump-jump does not work. Falling. All This pleasure, I remind you, in 15 frames per second.
The Most interesting thing is that the game is not even in early access. It's a release.
Bottom line: To my eyes, not playable.