Time for Dinner (Stevannus Lake)

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Time for Dinner - Action RPG

Time for Dinner is a short action/adventure game with RPG-like elements. Featuring a world and story that is inspired by the works of Monty Python, it also has aesthetics and game feel that is inspired by children’s theatre and a feeling of childlike wonder.

Time for Dinner features the player as the star of the show, as a boy on a quest to save his mother from an early death; because if she dies, there’s nobody to cook. And with the kingdom’s Holy Grail, she could be immortal! Living forever means cooking forever, right?

The game’s aesthetics are also inspired from a variety of references - ranging from the recent remake of Wonder Boy, Costume Quest, and Peanuts comics. Combining these with the cutting wit of Monty Python and the Holy Grail, Team MewTwo has surely created a standout.

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Creator Notes

With hard work and great teamwork, we successfully completed the development of this game on time.

Team : Team MewTwo (1 Designer, 2 Artists & 1 Programmer)
Role : Lead Programmer & Gameplay Programmer (Stevannus)
Engine : Unity
Module : Game Project Studio 1
Duration : 12 Weeks (Sep 2018 - Dec 2018)

Credits - Team MewTwo : Sophie Azlan, Sim Chew, Arjun Ajay Pillai, Stevannus Lake 

Platforms
Release date
Developer
Stevannus Lake
Age rating
Not rated

System requirements for PC

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Last Modified: Feb 28, 2020

Where to buy

itch.io