Time Moves Slow

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Time Moves Slow is an intervention to the understanding of time by metaphorizing it within this prototype as vignettes or short journeys in the scope of my graduate course on Games and/as Research-Creation at Montréal. 🕒

I am excited to explore in what ways people understand “time”, “the passage of time”, and “how time passes” differently in accordance with what they do in life. For example, how do we visualize a time when we watch our favourite show’s brand-new episode vs., we take a very hard exam? Or as a deeper concept, how do we “feel” time when we witness the birth of a new being vs. the death of a new being? More interestingly, what do we do and how do we transit between those liminal periods from understanding time “as a container and something consumable” to time “as an eternal entity that flows and flies” within the same day?  I aimed to create and use two opposite time metaphors – one is that when time is consumed or spent in a rush, and the other is that when time flows, flies, and feels endless – in the same game that the main character can feel both and transit from one to another in various moments to create that liminality effect. 

Later on, I expanded my prototype on that exploration to the point where how our understanding of and relationship with time changes as we encounter different personas and characters that either have significance in our life or pierce our hearts. What do we think/know about a day of an old person or a day of a baby? How does time feel different as our life gets complex such as being a parent, having a job, or being sick? And how do the choices we make in our life changes our perception of time?  ⌛

So, here is my ongoing prototype, feel free to enjoy and comment! Any constructive feedback will be highly valuable for me to understand and improve this project! 🐤

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Özgem
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Last Modified: Jan 16, 2023

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