Average Playtime: 1 hour

Time of Dragons

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About

This is an MMO shooter where you ride dragons armed with missiles and lasers!

The plot of the game unfolds in an imaginary universe, where two highly advanced races, Neils and Atlans, fight against each other.

Their battle units are gigantic flying creatures controlled by adopiants, their riders.

The game offers the following:
- Multiple creatures with unique capabilities
- A wide selection of weapons
- Various combat modes
- Freedom and beauty of dragon flights
- Battles against players from all over the world!

Take your dragon into the sky and prove that you are the best!

As developers, we love our game with all our heart and will continuously develop it, ensuring updates every two weeks. Join our community to keep track!
It's gonna be fun!
Platforms
Release date
Developer
4 I Lab
Publisher
4 I Lab
Age rating
Not rated
Website
http://4ilab.io/

System requirements for Linux

Minimum:
  • OS: Most modern 64bit Linux distributions
  • Processor: Dual-Core 2.4 GHz
  • Memory: 4 GB RAM
  • Graphics: 1024 MB Graphics Card
  • Storage: 4 GB available space
  • Additional Notes: 1280 x 720 or Higher Resolution

System requirements for PC

Minimum:
  • OS: Windows 7 or higher
  • Processor: 2Ghz Dual Core
  • Memory: 2 GB RAM
  • Graphics: 1024 MB Graphics Card
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
  • Additional Notes: 1280 x 720 or Higher Resolution

System requirements for macOS

Minimum:
  • OS: 10.9 Mavericks
  • Processor: Dual-Core 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: 1024 MB Graphics Card
  • Storage: 4 GB available space
  • Additional Notes: 1280 x 720 or Higher Resolution
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Last Modified: Sep 17, 2019

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Time of Dragons reviews and comments

Translated by
Microsoft from Russian
Let's Start with the fact that the browser version was incomparable. There were various improvements, currency, huge interest in the game, pets, Trace, etc. Cards were also very diverse. Maps and quality of the game. Graphics, Kach, etc. In This version somewhere graphics pumped up, and somewhere not, even became better. Bugs remained, but it's little things. The Cards are diverse, but again, changed almost all the cards, even the subway with mines flew into space: with Dragons and vegetables. Let's move Smoothly to Dragons. Somewhere We got a good, high-quality and beautiful dragon. BUT somewhere we got a flying onion with berries, instead of eyes. A Lot of players are playing because of Furies, changes in their species. Changed the fury on the flying snake with the paws of the dog, OK. Beloved Thiamat, o yes. The Poor man lost his beautiful face and paws, as well as the five-barreled sentry gun. The Ogre also suffered a surgical operation on the face and the paws. Color and DNA. The Old colors were shipwrecked and drowned in the sea abyss, because the ship developers of their distrust. All of us remember the black-red vampire and rainbow Stingray? Gold and white Thiamat? In this game have made new colors on ALL the Dragons. Note that the first The line of colours is simply a recolor of standard. The Second line, it is just the first with bright brooches, patterns, etc. The Third is slightly different from the others, but also somewhere, and somewhere there is no. Tastes different, understand. Get these colors as hard as to raise the elephant. Cases basically fall duplicates. In the end, totally donalit sense No. If to change the DNA on colors, can and will be lucky, and can and to fall out other. If you collect all nine colors, you can change to the dragon of the second line. And then collect them again? If you want Dragon of the second line, you can buy Pak on Neilov \ Atlanov. Or color, if you do not need a dragon. We also note that colors are more expensive than dragons. It's a little unclear. Cases and balance of the game. The Balance is good, each dragon has its weaknesses, as well as the strong side (even the same devil Rhea or Rejja). The Only thing that did not look like is the balance of the players. The Weak can throw against at once three-four strong, they can zofbite The player. Cases. Silver case, which falls after fights or in a draw, not so expected as gold. However, most often with silver falls loot better than the gold. The most anticipated case, from which even colored weapons can fall, which Nothing gives... Also Pakki on color, DNA, color. DNA falls not so much, and to knock out the color, which is not as hard as the colored weapons. You can say that the flower-ear does not fall. And All this despite the fact that it is not easy to get gold. Weapons. Added color weapons, just rekolor. In the old game colored gave more strength, which was very useful for both beginners and strong players. As mentioned above, it is almost impossible to get a multicolored gun. Currency. And the currency is so and No. There's only DNA. On the one hand it is easier, with the other No. Buy Dragons is easier, exchange colors too. Modes. Only 6 modes. And If more precisely, 5. The Caravan does not add, wait seems useless. DM and TDM remain the most popular. 3 other modes are not the most significant. Two modes-It's just a capture of the shower. The Other-capture points. Was it, huh? As the Kronus and Furia flew to the enemies, they killed them until the Rays and other dragons tried to capture the Kovok... Well and Times were). This mode is similar To the collector of souls, only here you have to kill the enemy, grab his soul and run to the base, as burnt. I like to Capture points more than souls. Memories of the past. Yes, yes, about the past. Very much want the same butterflies, tracks, riders, armor, flags... After all, these little buns are very short of the game. Afterword. Now The game has a huge luggage of minuses and vegetables, but, we all very much hope that the developers read reviews \ Reviews and try to do something (judging by the fact that they do only discounts, wait apparently nothing). But also a small handbag pluses too. We pray that we have made improvements, what they should be and what they were in the browser version. I Recommend the game, support developers.
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