Tiny Despair
About
This game is a procedural generation dungeon crawler roguelite where you must reach the highest level you can, defeating enemies, collecting items and upgrades along the way.
In order to go to the next level you have to find the ladder or defeat all enemies on the map. Your sight vision is short but there is some upgrades and items that will make it better.
For this prototype there is 21 different upgrades, 8 itens and 10 unique enemies. After the level 9 the game will spawn only the 2 stronger enemies.
Language and Colors can be changed in the settings.
I am a brazilian guy and my english is not so good, some of the translations might seem off.
I've made this protoype in 5 days just for testing out some ideas and scripts in this project so its not polished or anything.
If you like this project , find any bugs or have some cool idea, please leave a feedback in the comments.
Icons - Kenney 1-bit pack
Soundtracks - Ansimus
Sound Effects - Leohpaz