Titan Attacks! reviews

Translated by
Microsoft from Deutsch
Is of Gameplay almost like Space Invaders, only the more Gameplay Elements have been added.
Translated by
Microsoft from Deutsch
Successful remake of the retro classic "Space Invaders." It looks simple, isn't the most difficult Game either, but Game Fun is guaranteed.
Translated by
Microsoft from Deutsch
In Summary, it is Space Invaders in the new Design. So If you're a high score hunter, maybe take a closer look at this Game! If this repetitive Gameplay isn't for you, then let your Fingers off it! Unfortunately, it is only possible to make Schwarz/White statements about the Game on Steam: Would you recommend it to others? -Yes-No. A "No" vote did not deserve this Game, but I will still have to make a few Criticisms. First of All, but a few positive Words: The old Game principle of Space Invaders worked and still works today! We play a tank moving left and right on the Ground and shoot into the Air to protect our Planet from the Invasion of Extraterrestrials. In doing so, we shature some Spaceships with different Behaviors. Some shoot, some are on a Collision course, a few of them actually just don't do anything at all. If you Destroy a Spaceship, you get Points for your High Score and Money to spend between levels on Equipping your Tank. Here, for example, you can gain a higher Shot rate and strength or equip your Device with more Weapons. At the End of each World, you fight against a Boss Opponent, a big Mothership, that demands everything again. Then you protect another Planet. Even if this all sounds like not much at first, the Game invites you to start it again and again, to play a small Round and try to perform better than before. However, the Game is still a bit away from being really "round": Sometimes you feel really Scolded by the Hit boxes. Downfalling Aliens are supposed to be caught to earn Extra Points, but sometimes I feel like it almost falls through my Tank without counting. Even my Shots sometimes seem to fly through the Opponents without causing Any damage. Sometimes this is really frustrating, but rather happens at Fringe Hits. The Bonus Stages can hardly be done, as you often feel helpless at the mercy and also something can be done on Balancing. The "Bombs" that drop your Opponents to the Ground leave an Explosion that lasts far too long, cutting off your Path on the Ground for far too long. Often you don't have a Chance to avoid somehow. On the Go, the Super Weapon is far too overpowered! Once collected, the Level is almost over. So Should I be Asked if I would recommend this Game, I would say-"For a narrow taler, Yes. But there is also something else that can be done on this. "
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