Average Playtime: 3 hours

Titan Attacks!

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Meh
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About

Titan Attacks is a fixed shooter, reminiscent and inspired by the games like Space Invaders, where the player is taking control over last surviving tank on the planet and has to defend the Earth from the swarms of alien ships from the largest moon of Saturn – Titan. While defeating the aliens, the player will collect money that can be spent to upgrade and strengthen up the tank. Not only Titan Attacks brings classic arcade shoot ‘em up genre, but with several twists. Previously mentioned upgrade system, new strategies, new enemy types, and neo-retro visuals are forming fast-paced and intentionally addictive gameplay.
The game consists of 100 levels, forming five distinct worlds to play through Earth, Moon, Mars, Saturn, and Titan. At the end of each world is a boss fight against the largest and strongest enemy ships. It received a universal 7/10 score across multiple rating systems.

Release date
Developer
Carbon
,
Curve Digital
,
Puppygames
Publisher
Curve Digital, Puppy Games
Age rating
10+ Everyone 10+
Website
http://www.puppygames.net/titan-attacks

System requirements for macOS

Minimum:
  • OS:OSX 10.7
  • Processor:1GHz Intel
  • Memory:512 MB RAM
  • Graphics:OpenGL 1.5 capable graphics card
  • Hard Drive:320 MB HD space
Recommended:
  • Graphics:OpenGL 2.1 capable graphics card

System requirements for Linux

Minimum:
  • OS:Linux (32 or 64 bit)
  • Processor:1GHz Intel
  • Memory:512 MB RAM
  • Graphics:OpenGL 1.5 capable graphics card
  • Hard Drive:320 MB HD space
Recommended:
  • Graphics:OpenGL 2.1 capable graphics card

System requirements for PC

Minimum:
  • OS:Windows XP
  • Processor:1GHz
  • Memory:512 MB RAM
  • Graphics:OpenGL 1.5 capable graphics card
  • Hard Drive:290 MB HD space
Recommended:
  • Graphics:OpenGL 2.1 capable graphics card
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Last Modified: Sep 17, 2019

Where to buy

PlayStation Store
Nintendo Store
Steam

Top contributors

Sinkler

1 edit
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Titan Attacks! reviews and comments

Translated by
Microsoft from Deutsch
Is of Gameplay almost like Space Invaders, only the more Gameplay Elements have been added.
Translated by
Microsoft from Deutsch
Successful remake of the retro classic "Space Invaders." It looks simple, isn't the most difficult Game either, but Game Fun is guaranteed.
Translated by
Microsoft from Deutsch
In Summary, it is Space Invaders in the new Design. So If you're a high score hunter, maybe take a closer look at this Game! If this repetitive Gameplay isn't for you, then let your Fingers off it! Unfortunately, it is only possible to make Schwarz/White statements about the Game on Steam: Would you recommend it to others? -Yes-No. A "No" vote did not deserve this Game, but I will still have to make a few Criticisms. First of All, but a few positive Words: The old Game principle of Space Invaders worked and still works today! We play a tank moving left and right on the Ground and shoot into the Air to protect our Planet from the Invasion of Extraterrestrials. In doing so, we shature some Spaceships with different Behaviors. Some shoot, some are on a Collision course, a few of them actually just don't do anything at all. If you Destroy a Spaceship, you get Points for your High Score and Money to spend between levels on Equipping your Tank. Here, for example, you can gain a higher Shot rate and strength or equip your Device with more Weapons. At the End of each World, you fight against a Boss Opponent, a big Mothership, that demands everything again. Then you protect another Planet. Even if this all sounds like not much at first, the Game invites you to start it again and again, to play a small Round and try to perform better than before. However, the Game is still a bit away from being really "round": Sometimes you feel really Scolded by the Hit boxes. Downfalling Aliens are supposed to be caught to earn Extra Points, but sometimes I feel like it almost falls through my Tank without counting. Even my Shots sometimes seem to fly through the Opponents without causing Any damage. Sometimes this is really frustrating, but rather happens at Fringe Hits. The Bonus Stages can hardly be done, as you often feel helpless at the mercy and also something can be done on Balancing. The "Bombs" that drop your Opponents to the Ground leave an Explosion that lasts far too long, cutting off your Path on the Ground for far too long. Often you don't have a Chance to avoid somehow. On the Go, the Super Weapon is far too overpowered! Once collected, the Level is almost over. So Should I be Asked if I would recommend this Game, I would say-"For a narrow taler, Yes. But there is also something else that can be done on this. "
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