Translated by
Microsoft from Spain
Microsoft from Spain
Initially To Leave gives the impression of being a repetitive video game, but the important thing and what gives it a very high value is that it makes the player try to complete the level in the best way possible, besides while continuing the history, they appear challenges much more Intricate and quite demanding for players that the truth I think it will take a while to take the trick to the physics and actions of different obstacles, the story up to this moment (since I have not finished) I found very interesting As it bumps sensitive base issues like loneliness, depression, interaction with certain narcotics (which give it a very particular plus), Journal notes are something that all players should take into account as they are indispensable to understand the Behavior and objectives of Harm, in terms of the work of arts and design of levels, I liked it very much!, the ambiences of the levels, the obstacles and the "enemies" are quite well personified and represented. And The Super psychedelic music that makes you enter full in each level. In General terms I liked it very much and I would recommend it to the players who like the challenges and who also do not feel intimidated by restarting the levels again and again....
Translated by
Microsoft from Spain
Microsoft from Spain
The development team is from my country of Ecuador so I bought it to support their work. However you need enough patience and skill for this game if you are looking for something entertaining and without frustrations this game is probably not for you. The Mécania is basically based on the stabilization of the protagonist with Gravity so get ready to press the button A several times in the case of the Xbox control. Unfortunately I could not finish the game because I found it very complicated because it is timed and if you get to finish the timing because they will have to restart from the beginning and creánmen that they will have to repeat the levels from Chapter 6 onwards. It Would Have been great to add some mode of difficulty with more frequent checkpoints so that it doesn't end up frustrating the average player to the point of quitting the game as in my case.
In General, it is a great game on an artistic level, sound and with an interesting and controversial theme that is not found in many games of this genre and only costs $10. If you have a little time to dedicate to this game I recommend them but prepare for a challenge that although it is true as far as controls is not so much in fun because as I pointed out earlier the game punishes the lack of skill.