To Leave
About
Harm—a manic-depressive young man in possession of a magical, flying door—seeks to use an ancient, derelict technology to harvest the souls of his home-world and send everyone, and himself, to heaven.
—
Dear guest,
To Leave is a hard game.
Every element in To Leave—from its very opening all the way to its conclusion—has been crafted to challenge your skills, your wits, your intuition, and your perceptions. Most importantly, To Leave seeks to stir interpretations. Although much will be indecipherable to you from the onset, be assured that everything in this work is deliberate, everything is relevant.
Lend it your most profound attention.
You won't regret it.
Your's truly,
FREAKY CREATIONS
Game Info Fact Sheet
—
Dear guest,
To Leave is a hard game.
Every element in To Leave—from its very opening all the way to its conclusion—has been crafted to challenge your skills, your wits, your intuition, and your perceptions. Most importantly, To Leave seeks to stir interpretations. Although much will be indecipherable to you from the onset, be assured that everything in this work is deliberate, everything is relevant.
Lend it your most profound attention.
You won't regret it.
Your's truly,
FREAKY CREATIONS
Game Info Fact Sheet
- Each section of the game has unique aesthetics, hand painted and in a really meticulous way.
- The music has been composed specifically for the game, and each and every experience that we want to transmit is designed by our musical team.
- Innovative utilization of the flying mechanic: Harm uses his Door to transport himself, but it can only move upwards, which means that the player must learn to use gravity in his/her favor to solve the puzzles in the game.
- The game uses Dynamic Storytelling: Each element of the game have been created and assembled in a way in which it narrates, in a symbolic way, different experiences to the player, reinforcing the holistic theme of the game.
- Each puzzle is unique and for their resolution the player must use his/her physical and mental agility skills. Also resolving each puzzle, will reveal part of the present narrative of the game.
- The game has a multi-genre nature, which means that the game uses more than one perspective to convey in a better more efficient way the story that is trying to tell.
System requirements for PlayStation 4
System requirements for macOS
Minimum:
- Requires a 64-bit processor and operating system
- OS: Mac OS X 10.11+
- Processor: 2.8GHz dual-core Core i5 processor
- Memory: 4 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities
- Storage: 4 GB available space
Recommended:
- Requires a 64-bit processor and operating system
- OS: macOS 10.12+
- Processor: i5 3.6GHz
- Memory: 4 GB RAM
- Graphics: Graphics card with shader model 4.0 capabilities
- Storage: 4 GB available space
System requirements for Linux
Minimum:
- Requires a 64-bit processor and operating system
- OS: Ubuntu 12.04+
- Processor: i5 2.20 GHz
- Memory: 4 GB RAM
- Graphics: Graphics card with shader model 4.0 capabilities
- Storage: 4 GB available space
Recommended:
- Requires a 64-bit processor and operating system
- OS: Ubuntu 16+
- Processor: i5 3.6GHz
- Memory: 4 GB RAM
- Graphics: Graphics card with shader model 4.0 capabilities
- Storage: 4 GB available space
System requirements for PC
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 7 SP1+
- Processor: i5 2.20 GHz
- Memory: 4 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities
- DirectX: Version 10
- Storage: 4 GB available space
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: i5 3.6GHz
- Memory: 4 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities
- DirectX: Version 10
Last Modified: Feb 15, 2023
Where to buy
PlayStation Store
Steam
Top contributors
To Leave reviews and comments
Translated by
Microsoft from Spain
Microsoft from Spain
Initially To Leave gives the impression of being a repetitive video game, but the important thing and what gives it a very high value is that it makes the player try to complete the level in the best way possible, besides while continuing the history, they appear challenges much more Intricate and quite demanding for players that the truth I think it will take a while to take the trick to the physics and actions of different obstacles, the story up to this moment (since I have not finished) I found very interesting As it bumps sensitive base issues like loneliness, depression, interaction with certain narcotics (which give it a very particular plus), Journal notes are something that all players should take into account as they are indispensable to understand the Behavior and objectives of Harm, in terms of the work of arts and design of levels, I liked it very much!, the ambiences of the levels, the obstacles and the "enemies" are quite well personified and represented. And The Super psychedelic music that makes you enter full in each level. In General terms I liked it very much and I would recommend it to the players who like the challenges and who also do not feel intimidated by restarting the levels again and again....
Translated by
Microsoft from Spain
Microsoft from Spain
The development team is from my country of Ecuador so I bought it to support their work. However you need enough patience and skill for this game if you are looking for something entertaining and without frustrations this game is probably not for you. The Mécania is basically based on the stabilization of the protagonist with Gravity so get ready to press the button A several times in the case of the Xbox control. Unfortunately I could not finish the game because I found it very complicated because it is timed and if you get to finish the timing because they will have to restart from the beginning and creánmen that they will have to repeat the levels from Chapter 6 onwards. It Would Have been great to add some mode of difficulty with more frequent checkpoints so that it doesn't end up frustrating the average player to the point of quitting the game as in my case.
In General, it is a great game on an artistic level, sound and with an interesting and controversial theme that is not found in many games of this genre and only costs $10. If you have a little time to dedicate to this game I recommend them but prepare for a challenge that although it is true as far as controls is not so much in fun because as I pointed out earlier the game punishes the lack of skill.