Town Sunny
About
Memoir game designed for GSAS 1600 - History and Culture of Games, RPI 2019.
Town Sunny is a game where the player colorfully paints the monotonous game world by planting unique trees and exploring the possibility space of the game.
The game is based on my life experience of traveling around the world, exploring and facing different cultures.
The game is an open-ended sandbox simulation game. The player is free to set their own goals and play as they want to play.
The game is made in a rush and is in early stage of development. Many features are either buggy, not optimized, or not implemented.
Controls:
- WASD: move camera
- Right Mouse Button Hold + Drag: rotate camera
- Left Click: plant a tree
- Space: grow all trees
- R: reset
- ESC: exit game
Assets Used:
- Ruin 3D models: Quixel Megascans
- Nature element 3D models: Simplistic Low Poly Nature by Acorn Bringer (https://assetstore.unity.com/packages/3d/environments/simplistic-low-poly-nature-93894)