Toy Sword Fight A
About
Toy Sword Fight.
Developer- My Apps: Brad App List
- My YouTube Channel: Brad Code Tips
- Maps: Room
- VR
Move right (strafe)Space
JumpRMBDefendLMBAttackLeft ShiftSprintRResetLeft CtrlMagicBackspaceSuicideQExit GameEnterSignal ReadySForce StartFFree CamEnterCalibrate Description
- You play as a human avatar controlling a toy sword fighter by remote control.
- For instructions on how to setup the network see Multiplayer Setup below.
- This is a two player game. A single player can play but won't have anyone to fight.
- To start the game each player must "Press Enter To Play".
- Without a VR headset you can only look forward.
- I could not test VR because I don't have a VR headset.
- Couch Knights was originally designed for Oculus Rift DK2 using Oculus SDK (0.3.3-pre.1 SDK). I assume Oculus Rift should work but I am not sure if other headsets work.
- If anyone tries the game with Oculus Rift could you let me know in the comments if it works.
- Known Bug: On the host it does not show "Press Enter To Play" after the first game ends and it starts a new game.
- Known Bug: On the client"Press Enter To Play" stays on screen after the first game ends and it starts a new game.
- Unreal Engine Version 4.11.2
- This game is based on Unreal Engine 4 Couch Knights and so far I didn't make any changes to the Couch Knights game play for version A.
- Couch Knights had to be packaged for development so network setup would work from the command line or console. In order to package ToySwordFightA for shipping I added a menu for network setup.
- I used 4.11.2 because there were several problems upgrading to newer versions.
What did you like or dislike? Any feedback is appreciated.
Install InstructionsDownload the ZIP file, unzip, and run the EXE file. No install is required.
Multiplayer Setup- This game supports networking using an IP Address.
- If you run the host and client on the same PC for testing you don't need to setup port forward.
- If you run the game over the Internet the computer hosting the game requires a home Internet connection and setting up port forward 7777 UDP/TCP on your router. You can not run the host computer from a Wi-Fi hotspot.
- This game is for two players. One player should press Host and the other player should enter the IP address (of the host computer) and press Join IP address.
- If you are testing the host and client on the same computer use the IPv4 address for the IP address. If you are playing over the internet use the Public IP address for the IP address.