Trace of Slime
About
A short, unfinished FPS for the Miz GameJam.
Features:
- 3 Weaponsprites
- 2 Actual Weapons
- Yellow bits on enemies are weakspots that deal 2x damage!
- 4ish Enemies
- Not being able to die! ( Ran out of time to make GameOver/Checkpoints )
- A staple of every FPS: Exploding Barrels!
- Sound Effects ( On most things )
- What some might, laughably, consider a Boss!
Info:
Made in 48 hours for the Miz Game Jam. I learned a lot while making this about Unity, Blender and setting realistic goals for the future.
Devlog:
Working on it.