Transformia, a moving world
About
Transformia, a moving world
A little astronaut was lost in a storm on the planet of transformia. Help him reach his spaceship by guiding him through an amazing transforming world.
UE4Jam project by team Avennon4Real
Programmed by Gergely Gembela ([email protected])
Designed by András Vigyazo ([email protected])
Your goal is to reach the rocket through our puzzle labyrinth, the orientation of the character may help you find your way! Enter the doors :)
List of Pre-Jam assets included in the .ZIP file and here:
-The sound samples are from 99sounds.org (from Nigel Good, and Generdyn)
-The triangle grid, that contains only instanced triangular column meshes without shaders, our levels are „extracted” from that grid (you can see it on the enclosed image)
-The 3 metal textures in our „metal” shader, are from starter content's metal texture
-The C++ plugin's idea... All the code that runs the game, were programmed from this saturday's morning.
-The background „Water” shader is based on lake water from UE Marketplace, with huge modifications.
-The concentric triangle and square meshes with emissive texture
-The „tower” mesh without the capability to enter it (the door was part of it)
Controls:
WASD for basic movements,
R for respawn, if you don't want to wait the automatic,
ESC to go back to level selector.
Videos: