Tribus By NetraGames

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About

Godot 2D action adventure platformer demo will be a "complete" tiny demo that should contains a lot of useful stuffs for people that want to learn Godot Engine and creating their own platformer. 

I hope it should answer the common question : Damn, how can I code that ? by only reading through code instead.

Features Engine
  • A basic retro physic engine
  • Momentum hitting management (slow time with an ease-in-out effect)
  • Tilemap system
  • Music and sound management 
Player

A pretty basic but complete character moveset

  •   Jump
  •  Double jump
  • Getting hit
  • Dying
  • Grounded combo attack
  • Air combo attack

  GUI

  •   Cooldown bar between combo
  •    Healtbar
  •   Pause screen
 Enemies

Slime: A vicious little creature that will follow you if you get to close to him  

  •   Will try to bite you if your too close  
  •  Multiples behaviours (idle, move, attack, getting hit, dying)

   Eagle: A flying enemy that mind his own business, if you don't get in his path (simple movement path)

Interfaces
  • Main menu
  • Loading screen 
  • Credits Screen
  • Game Over screen
 Keys

 Move - wasd, arrow keys

 Jump  - Space bar

 Attack  - F, left mouse click

 Pause - Escape

 *Game is also playable with a game controller*

Platforms
Release date
Developer
NetraGames
Age rating
Not rated

System requirements for PC

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Last Modified: Nov 29, 2021

Where to buy

itch.io