Average Playtime: 1 hour

Trigger Saint

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Take on the role of Trigger Saint, mystic, hero, savior, legend, and wielder of the mighty Kuna Musket. You have come of age and it is time to fulfill your destiny. Avenge your people and reclaim the floating city of Pithia in this Si-Fi/Fantasy like, Isometric like, Adventure/Shooter like RPG.


  • Unique hand drawn artwork.
  • Six slot inventory system.
  • Weapon Evolution! Saint's musket will change it's appearance based on how many hero coins you have.
  • Easy to learn, play how you want! Keep your items and build on your attacks OR transmute them and use the skill coins to upgrade passive and active skills and abilities.
  • A variety of one time use items, kuna mods and other items to find.
  • An amazing game soundtrack by Stellardrone.
  • Steam Achievements!
  • Steam Leader Boards!
  • Save System

    Listen close child for this story tells of your destiny,

    Many years ago, the magical floating city of Pithia drifted high above the clouds.
    A peaceful city filled with thousands of magical beings,we were known as the "Pithians".
    We built wondrous floating machines and were the greatest of inventors.

    The city and our people were protected by a group of wise mystics.
    They trained in the art of inner spirit and wielded ancient weapons known as Kuna Muskets.
    The mystics lived on the edge of the city on platforms we called the "Sky Ways".
    Thought to be built from magic these platforms kept balance and if were ever lost the city would fall into eternal darkness.

    They caught us off guard... floating demons inhabiting bodies of metal stormed the city under the light of the two crescent moons.
    We fought long and hard but their numbers were many, we could not hold them.
    They made their way into the city killing any in sight, thousands of Pithians slain within hours.
    I watched helplessly as my own mystic brothers were cast down in blood.

    Luckily I was able to make it to the docks... me, your pregnant mother and and a couple hundred badly wounded Pithians escaped via airship.
    We would fly east to the floating mountains of Kiatu where we would remain in hiding for many years.

    We now live in seclusion here on Kiatu, waiting for the day when the prophecy would be fulfilled.
    It is foretold that one day a young mystic would travel back to Pithia and reclaim it for his people, avenging his ancestors and ridding the city of evil.
    He would light the ancient beacon and signal the great exodus back to our home.

    Contact: [email protected]
Release date
Aaron Arcand
Age rating
Not rated

System requirements for PC

  • OS: Windows XP, Vista, 7 or Windows 8
  • Memory: 512 MB RAM
  • Storage: 128 MB available space
  • OS: Windows XP, Vista, 7 or Windows 8
  • Memory: 1024 MB RAM
  • Storage: 256 MB available space
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Last Modified: Aug 28, 2019

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Trigger Saint reviews and comments

Translated by
Microsoft from Russian
Early Access Review a Wonderful turkey! The moment you play and you don't see any flaws. + A Wonderful meditative soundtrack + a Specific hardcore game even on normal mode + Straight Line achievements without any cockroaches + In the books of the game and the general micro-history are invested certain thoughts (albeit a little) + Mystical atmosphere + A Variety of opponents, loot, the choice of the direction of the character + the most powerful hand-drawn drawing, suitable for the general entourage, with all the modesty of animation. And even the game itself despite all this is made on the engine to create games. This is called the Excellent Taste of the author, not counting the fact that his decisions for the game over-spat most of the game-diesels of different games. Nothing superfluous. Everything is perfect. Just playing and enjoying yourself. The Game is sent to my Favorites list. Meditative hardcore.
Translated by
Microsoft from French
Early access review very good 2D isometric shooter, the graphics are really in the style of Undergroundies (developer of underlings and override) and are very pretty and very different from the usual games, the gameplay is simple but effective and the developp is really listening to the players in order to improve trigger Saint until its final release. Level difficulty, your road will not be of any rest, between the enemies along the road and a very difficult boss at each end of the level, you will risk dying very often, knowing that death is definitive, you will have to start again by not doing the same are errors, several bonuses are there to help you (potions of life, Mana, best weapon.... etc), a shop is there, at each end of the zone in order to spend your gold for various upgrades. Trigger Saint is therefore a very good game, for now in early access, so many improvements and new content will arrive soon. A game to follow very closely:)
Translated by
Microsoft from French
Early access review I like a lot Holy trigger. In the first place and it is undoubtedly what strikes the most: the atmosphere of the game is absolutely formidable, the graphics of a dark but colorful style at the same time gives the game a unique aspect, supported by music of atmospheres. Gameplay question, Saint trigger approaches more of a rogue-like than a simple 2D shooter: travel from room to room, survive, and advance in the game until the next room while having a boss at the end, boss who quickly gets to rip his hair off RS. A highlight of trigger Saint: his difficulty. Indeed, where perhaps because I have no skill in the matter, trigger Saint is hard, and potions are to be used wisely, contrary to what I do. In the end, I loved trigger Saint, because it makes us travel, we little fellow with our weapon, in a world filled with creatures wanting our skin, and that it is simply a good game on which one can relax easily after a hard day of Labors.
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