Trigger Saint reviews

Translated by
Microsoft from Russian
Early Access Review a Wonderful turkey! The moment you play and you don't see any flaws. + A Wonderful meditative soundtrack + a Specific hardcore game even on normal mode + Straight Line achievements without any cockroaches + In the books of the game and the general micro-history are invested certain thoughts (albeit a little) + Mystical atmosphere + A Variety of opponents, loot, the choice of the direction of the character + the most powerful hand-drawn drawing, suitable for the general entourage, with all the modesty of animation. And even the game itself despite all this is made on the engine to create games. This is called the Excellent Taste of the author, not counting the fact that his decisions for the game over-spat most of the game-diesels of different games. Nothing superfluous. Everything is perfect. Just playing and enjoying yourself. The Game is sent to my Favorites list. Meditative hardcore.
Translated by
Microsoft from French
Early access review very good 2D isometric shooter, the graphics are really in the style of Undergroundies (developer of underlings and override) and are very pretty and very different from the usual games, the gameplay is simple but effective and the developp is really listening to the players in order to improve trigger Saint until its final release. Level difficulty, your road will not be of any rest, between the enemies along the road and a very difficult boss at each end of the level, you will risk dying very often, knowing that death is definitive, you will have to start again by not doing the same are errors, several bonuses are there to help you (potions of life, Mana, best weapon.... etc), a shop is there, at each end of the zone in order to spend your gold for various upgrades. Trigger Saint is therefore a very good game, for now in early access, so many improvements and new content will arrive soon. A game to follow very closely:)
Translated by
Microsoft from French
Early access review I like a lot Holy trigger. In the first place and it is undoubtedly what strikes the most: the atmosphere of the game is absolutely formidable, the graphics of a dark but colorful style at the same time gives the game a unique aspect, supported by music of atmospheres. Gameplay question, Saint trigger approaches more of a rogue-like than a simple 2D shooter: travel from room to room, survive, and advance in the game until the next room while having a boss at the end, boss who quickly gets to rip his hair off RS. A highlight of trigger Saint: his difficulty. Indeed, where perhaps because I have no skill in the matter, trigger Saint is hard, and potions are to be used wisely, contrary to what I do. In the end, I loved trigger Saint, because it makes us travel, we little fellow with our weapon, in a world filled with creatures wanting our skin, and that it is simply a good game on which one can relax easily after a hard day of Labors.