TurkeyRun
About
My personal goal for this game jam was to use custom animation on a custom skeleton for a custom-made 3D model of a turkey. I used 3D Studio Max's standard primitives to create a STUPID 3D model, then used Max's CAT rigging system to create a custom skeleton, then used CAT animation and keyframe animation to create an idle and walk animation.
CREDITS:
3D Model of turkey: Brian Heagney
Turkey Animation: Brian Heagney
Puzzle / Level Design: Brian Heagney
Programming: Brian Heagney
System requirements for Web
Last Modified: Nov 22, 2019
Where to buy
itch.io