Average Playtime: 3 hours

Milkmaid of the Milky Way

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About

Milkmaid of the Milky Way is a 90s style point-and-click adventure game with puzzles, exploration and an exciting story, written completely in rhyme!
Deep in a fjord, a girl and her bovine,
Western Norway, nineteen-twenty-nine.
This is a story from Calf Ledge,
a farm perched on a mountain edge.
It's 1920's Norway, and you play as Ruth, a young woman who lives alone on a remote farm at the end of a faraway fjord. You take care of your cows and make delicious dairy products that your friend sells in the closest town. But the dairy business is not going so well, and life on the farm is lonesome and hard. And at nights mysterious things keep happening to Ruth and her cows, making Ruth wonder: Is this the life she wants?
Then one day a giant, golden ship descends from the sky, forcing Ruth out on a journey that will change her life.
Milkmaid of the Milky Way is a story about moving into the unknown, breaking free from the past, it's a story about age, life, death and time - but most of all it's a story about finding your own place in the universe.FeaturesA lovingly crafted universe with hand-painted backgrounds combined with old school pixel art
An exciting, intriguing story filled with wonder
All dialogue and game text written in rhyme!
Good pacing, not tooooo difficult
6 Steam achievements
English, French and Norwegian languages
Autosave and custom save games
Four earth-based cows
Lovely, original soundtracks - mp3 files included for free!
2-3 hour playtime
Made with passion by one guy from Norway

Metascore
74
Release date
Developer
Machineboy
,
Mattis Folkestad
,
Machineboy AS
Publisher
machineboy, Machineboy AS, Mattis Folkestad
Age rating
Not rated
Website
http://milkmaidgame.com

System requirements for Nintendo Switch

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for macOS

Minimum:
  • OS: OSX
  • Processor: Intel Core Duo or better
  • Memory: 2 GB RAM
  • Storage: 500 MB available space
Recommended:
  • OS: OSX 10.11
  • Processor: Intel i5 or better
  • Memory: 2 GB RAM
  • Storage: 500 MB available space

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Intel Core Duo
  • Memory: 2 GB RAM
  • Graphics: Intel HD 4000
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: Built In
Recommended:
  • OS: Windows 8 or newer
  • Processor: Intel i5 or better
  • Memory: 2 GB RAM
  • Graphics: Medium Powered DirectX10 Card
  • DirectX: Version 10
  • Storage: 1 GB available space

System requirements for Linux

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Edit the game info
Last Modified: Nov 29, 2022

Where to buy

Nintendo Store
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itch.io

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Milkmaid of the Milky Way reviews and comments

Translated by
Microsoft from French
Very nice game with a good story (for now, I have not finished), but I remove a star for the animation of the characters, which I find too pixelated and coarse (even if it is wanted, I do not like 😊) and the errors that remains in the text (words missing, "black tasks" instead of "black spots", "color" instead of "corridor", "transfer" instead of "transfers", "left us" instead of "left us", "you returned" instead of "you gave us"...). Yes, I am demanding, but for a game at this price, a second reading of the texts would not have been luxury 😉
Translated by
Microsoft from Norsk
Whilst having a cold In searched and did find A fairy tale game that just blew my mind! A game so uplifting, I never did see Designed to specifically satisfy me The lead role a strong and by young maid A rare thing to come across I'm afraid The music is pretty as winter is long Where people, prog and space spins a wonderful song The challenges though they a Re met with ease Are still an experience eager to please So rarely a game can exalt me this way So great job, Machineboy, I'll have to say! Catch Cold and throught I was looking and found – at first I thought the buttoned enough that this was true: a bright and pleasant adventure game Designed just like I want! As A main person an independent, strong woman, How often among games is this to be found? The Music is beautiful as the night is long Where people, prog and space give wonderful timbre. The Challenges are completely customizable light But enough for the experience to satiate Seldom that games make me excited and happy Machine Boy, this made you good!
Translated by
Microsoft from Deutsch
... is good puzzle design. This game has great graphics, sound and programming, but the puzzles are very disappointing. Instead of "aha" moments the Lucasfilm classics got so right, we either get puzzles which are obvious and far too easy (you basically just apply the only thing you have anyway to the only spot available, duh), or puzzle solutions you just stumble on accidentally, or puzzles which feel too hard with no proper logical solution. There's also story inconsistencies where proper solutions are blocked (spoiler: for instance, when you've put the queen to sleep via the air vent and she's in "deep slumber", then go back to her door to use the power drill, it won't work because "the queen could see me" ... huh?). Sad, because this could have had the potential for a future classic! Now we'll have to wait for Thimbleweed Park. I hope the creator of this adventure, who must be very brilliant because he created all this by himself, will walk on the road to study puzzle design and what causes those "aha" moments, where one feels the rushing joy of having that great idea that might work , to try it, to then see it was right indeed! Good luck.
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