Tweedledee Tweedledum
About
Left-Right arrows to move sideways, Space to jump, left-shift to switch characters. Only one character is "active" at a time and only the active one interacts with the world. Get to the top and try to get as high score as possible.
Took me 1 hr of finalizing the base game, 0.5hr for polishing animations, 1hr of adding transferable data and a new level.
Made with Unity.
Goal of the game is to reach to the top with the same characters sharing platform space on a goal-marked platform (green).
The non-active character can pass through objects.
Landing on a platform awards points towards your score. Landing on the same platform with both characters and the second hit awards the platform points * 1.5. So clearing a level by jumping on all platforms with both characters awards you maximum amount of points.
Landing on a goal platform takes you to the next level in 5 seconds
Falling outside and forcing you to reset will reset the points. So if you reset on level 2, you will lose all your points from the previous level(s).
Side-way motion is "impulse" rather than continous or static arc. So you can add a lot of force in horizontal movement by spamming a button, so be careful.