Ultra Gods
About
A fast paced 2-4 local-multiplayer game that will conjure heated competitive play in short winded rounds. Face off in Free For All to come out on top and please the gods! Or team up with an allie in a classic Team Deathmatch mode.
There are four distinct 2D platformer arenas that will allow players to use the prominent 'reflecting disc' mechanic in a number of strategic manners. This game is boosted to ULTRA! proportions via the juiced effects audio and visual effects that will mesmerise your mortal soul!
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The Team Behind Ultra GodsGame Development
Jim Vincent - Lead Programmer, Project Manager, Game Designer.
Savik Fraguela - Environmental Artist, Level Design, Assistant Programmer.
Eugene Martens - Environmental Artist, Effects Artist, Animator.
Jamie Proudlock - Game Designer, Audio Designer, Level Conceptor.
Jon Flores - Lead Animator, Character Design, Concept Artist.
MarketingAlly Eastman - Marketing Manager, Web Designer.
Nina Sae Heng - Marketing Assistant, Web Designer.
ExtrasSam McLean - Music Composer.
Sam McConochie - Voice Actor / producer.