UnderEarth
About
40 miles under the Earth's surface, a hazardous research and refinery facility has faulted. Attempts to raise communication with the installment have failed. The status of all fifteen workers stationed within the facility is unknown. Valvorta Industries, the controversial energy corporation responsible for the site, must maintain discretion. In response, Valvorta's BoD has elected to dispatch an engineering specialist to assess the situation. The mission is simple: recover information, restore output from the facility and rescue the workers trapped under earth.
Traversal through the facility will not be easy. The malfunctioning systems have made the descent near impossible. The high temperatures and the lack of breathable oxygen require the use of a specialized suit. You'll need a sharp eye to find any tools, lifts, documentation, and devices scattered across the facility, and a bright mind to put them to use. Extra attention must be paid to maintaining your suit's battery and air levels if you wish to survive. To make your mission easier, your suit provides a gauge on your current status, a log of any documents you find scattered about, magnetic boot attachments function for situational vertical and upside-down movement, and an instant connection to all terminals requiring rudimentary programming skills.
Find whatever information you can and piece together the events leading to the loss in communications. After that, it will be up to you to decide what needs to be done.
Traversal through the facility will not be easy. The malfunctioning systems have made the descent near impossible. The high temperatures and the lack of breathable oxygen require the use of a specialized suit. You'll need a sharp eye to find any tools, lifts, documentation, and devices scattered across the facility, and a bright mind to put them to use. Extra attention must be paid to maintaining your suit's battery and air levels if you wish to survive. To make your mission easier, your suit provides a gauge on your current status, a log of any documents you find scattered about, magnetic boot attachments function for situational vertical and upside-down movement, and an instant connection to all terminals requiring rudimentary programming skills.
Find whatever information you can and piece together the events leading to the loss in communications. After that, it will be up to you to decide what needs to be done.
System requirements for macOS
Minimum:
- OS: Sierra or Better
- Processor: Intel Core i5
- Memory: 6 GB RAM
- Graphics: Mac Kind
- Storage: 4 GB available space
- Sound Card: Standard
Recommended:
- OS: Sierra or Better
- Processor: Intel Core i5 or Better
- Memory: 8 GB RAM
- Graphics: Mac Kind or Better
- Storage: 4 GB available space
- Sound Card: Standard or Better
System requirements for PC
Minimum:
- OS: Windows XP
- Processor: Intel Core2 Duo or AMD Phenom II X4 or above
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTS 250 or AMD Radeon HD 5670 or above
- DirectX: Version 9.0c
- Storage: 4 GB available space
- Sound Card: DirectX 9c Compliant
Recommended:
- OS: Windows 7 or above
- Processor: Intel Core i5 or AMD A8 or above
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 460 or Radeon HD 5870 or above
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: DirectX 9c Compliant
UnderEarth reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free "UnderEarth"-an entertaining immersion in the research activities of the engineer, sinking for many miles under the ground. This is the category of games where the vast majority of time do not understand what to do next, until the decision suddenly falls on the head. The Teaching part is very short, puzzles are sometimes not obvious for the far from scientific subjects of the person. And All this is added to the element of survival, which panics and prevents thinking logically. In Short, it is difficult...
In fact, the game consists of a few simple elements that have to combine. The Study of the location and the ability to notice certain details-the basis of what is happening. Then the use of objects, sometimes, is very non-obvious. They have to be dragged to and fro to use in the right places. It's not as obvious as it sounds. Who, for example, knew that the battery can be pulled out of the power supply and applied to the temperature control unit of the pit. Or that metal layers, similar to packages with air Pupryshkami, can be welded to places where there is a leak to lower use of oxygen suit. This is not explained anywhere, and these are important things to play.
The element of survival is also included in the study. You need to control the level of oxygen and electricity in the suit. All This is replenished by specially equipped devices, which can be done. But the oxygen after three applications can end, and you have to look for oxygen cylinders on the level scattered mixed with those that are already empty. Because of this time for research is limited, it is necessary to act quickly and, preferably, accurately. And, I must say, all this has not been so unscrews known place in a knot.
Unfortunately, the technical design leaves much To be desired. The Engine must be loaded separately from the game, the character is all the same because of the irregularities Modelek on the level as if walking, constantly crouching or jumping. Physics objects insane, especially when you carry an object in your hands, it can easily hit the ladder and fly off the map. Optimization sometimes jumps like crazy. The Interface that is, it is not present, textures can shine through, or you can suddenly get stuck in them. The Developer says that this is an element of survival, but something does not seem to me a real situation where you can accidentally head stuck in a closed metal hatch.
In Other words, "UnderEarth"-crude, very difficult to learn, feeding in performance, weak graphically a puzzle about research and survival, which, with due interest of local mystery and masochism can still give enough Time of fun. In General, it quite strongly reminded me of "INFRA", with its submission, the history mostly in the background and the ability to discard the skates. "UnderEarth"-a game about contemplation, immersion in the atmosphere, attentiveness and strain of brains that will be to taste clearly not everyone, but if you are fascinated by it, and you are able to tolerate the bugs and wild unfriendly to the player, you can try. Maybe you'll be a lot tougher than me...