Universal Thief

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About

Note: if for any reason the game crashes, you can skip ahead to where you were by using the dev skip while in a level: spacebar+numpad_plus

This game was made in only 48 hours for the GMTK game jam 2020.

The theme was "Out of control", so I made a game where the main character has a simple stealing mechanic but where you can steal metaphysical concepts and identities. The game's numbers and setting spiral out of control through 5 different phases:

  • Office life
  • City life
  • Political life
  • Space life
  • ???

Controls:

  • WASD/IJKL/arrow keys: move
  • Spacebar/shift/X/left click: interact
  • R/escape: restart level (very important)
  • In battle, use the mouse to select actions.

Gameplay:

This is a hybrid between a puzzle game and an RPG. It has similar mechanics to a simple turn by turn RPG, with the main mechanic being that you can steal the enemy's move/HP/identity. However, you should approach it like a puzzle game, because you must figure out the best battle order to maximize your stats and abilities.

Ressources:

All coding and art were made during the allocated jam time, the music was composed before the jam, as allowed.

  • Code and music: Adrien Dittrick
  • Artwork: Shinlalala
  • The Game Maker Studio 2  source code is available to download.
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adriendittrick
Age rating
Not rated

System requirements for PC

System requirements for Web

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Last Modified: Jul 13, 2020

Where to buy

itch.io