Universal Thief
About
Note: if for any reason the game crashes, you can skip ahead to where you were by using the dev skip while in a level: spacebar+numpad_plus
This game was made in only 48 hours for the GMTK game jam 2020.
The theme was "Out of control", so I made a game where the main character has a simple stealing mechanic but where you can steal metaphysical concepts and identities. The game's numbers and setting spiral out of control through 5 different phases:
- Office life
- City life
- Political life
- Space life
- ???
Controls:
- WASD/IJKL/arrow keys: move
- Spacebar/shift/X/left click: interact
- R/escape: restart level (very important)
- In battle, use the mouse to select actions.
Gameplay:
This is a hybrid between a puzzle game and an RPG. It has similar mechanics to a simple turn by turn RPG, with the main mechanic being that you can steal the enemy's move/HP/identity. However, you should approach it like a puzzle game, because you must figure out the best battle order to maximize your stats and abilities.
Ressources:
All coding and art were made during the allocated jam time, the music was composed before the jam, as allowed.
- Code and music: Adrien Dittrick
- Artwork: Shinlalala
- The Game Maker Studio 2 source code is available to download.