Average Playtime: 3 hours


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Set in a fantasy interpretation of ancient India, Unrest is an adventure RPG focused on story and choices. Play as five ordinary people who are struggling to get by in the famine-stricken city-state of Bhimra.

Brave poverty, disease, treason, political and social upheaval. Face unique burdens and gripping dilemmas as you struggle to survive in each chapter...but choices made to help one character may well make life harder for another.

In Unrest, there are no heroes of legend, there is no mystical quest, and fate has not chosen you.
You're on your own.Key Features
  • Diverse Characters: Play as a peasant girl faced with an arranged marriage, a priest troubled by his radical temple, a slum dweller with a dangerous past, an ambassador from a militant nation, and a mercenary captain far out of his depth - all as part of the same narrative.

  • Reactive Storyline: Hard decisions made in one chapter have consequences in the next. A choice made as one character may well determine the fate of another.

  • No Right Answers: There are no fail states in Unrest - if a character dies or fails in their objectives, that becomes part of the narrative. You can play in Iron Man mode to ensure there are no second chances, or save/load if you wish (not that we recommend it).

  • Complex Conversations: Unrest's dialogues are organic, branching exchanges designed to offer an unparalleled level of control and involvement to the player. You'll always know exactly what you're saying and how you're saying it, and you'll be able to see how much the person likes, fears, or respects you as a result.

  • Violence is Rarely the Answer: Combat in Unrest is rare and always avoidable. When faced with the possibility of death, it's up to you to decide how much you're willing to risk.

  • Lush Art & Music: Unrest's hand-drawn sprites and environments call to mind a living canvas, while the classical Indian soundtrack perfectly echoes the narrative's emotional core.

  • Mod Support: Create and share your own worlds and adventures.
Notable MentionsUnrest is a game that makes me think of Bede, of transience and loss...Unrest captures something of the lives of people rather than the bombast of heroes and protagonists.
- Rock Paper Shotgun

One of Time Magazine‘s games to watch for summer 2014

Pyrodactyl’s promises of deep interactivity and role playing freedom have, in fact, been fulfilled - The Cloud Monster

[Unrest] tells the kind of story that very few games are willing (or able) to tell... - New World Notes

…seems really cool. I’m so thrilled that [Unrest] even exists – Jesse CoxSpecial Edition Content
  • The Unrest OST, a 12-track instrumental album inspired by Indian classical music. (Preview)
  • A novella set in Bhimra, written by Rutskarn of Chocolate Hammer. (Preview)
  • High-res digital posters, including a concept map of Bhimra
  • Behind the scenes developer footage
  • Concept art & Design documents
Release date
Pyrodactyl Games
Age rating
Not rated

System requirements for Linux

Ubuntu 14.04 64-bit, Linux Mint 17 64-bit ,
Processor: 2 GHz Intel Core i3 or AMD equivalent,
Memory: 2 GB RAM,
Graphics: OpenGL 2.1 compatible graphics card with 1 GB memory (Intel laptop graphics cards not supported),
Hard Drive: 1 GB available space.
Additional Notes: Monitor resolution of 1280x720 or greater recommended

System requirements for PC

  • OS: Windows XP SP2 or newer
  • Processor: 2 GHz Intel Core 2 Duo or AMD equivalent
  • Memory: 2 GB RAM
  • Graphics: DirectX 9 compatible graphics card with 1 GB memory
  • Storage: 1 GB available space
  • Additional Notes: Monitor resolution of 1280x720 or greater recommended

System requirements for macOS

  • OS: OS X 10.7 or newer
  • Processor: 2 GHz Intel Core 2 Duo or AMD equivalent
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.1 compatible graphics card with 1 GB memory
  • Storage: 1 GB available space
  • Additional Notes: Monitor resolution of 1280x720 or greater recommended
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Last Modified: Sep 17, 2019

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Unrest reviews and comments

Translated by
Microsoft from Deutsch
First of all, Unrest is an interactive Short Story rather than a full-fledged Role-playing game. If you are looking for a complex Combat System or Depth of Skills, you are at Unrest's wrong Address. What the Game offers is an interesting Story around the Indian City of Bhimra, whose Leadership always changes. A City doomed and visibly shaped by Wars and corruption. A big Problem is the Slums, which are located close to the noble Urban Areas. Unrest tells a Chapter from a particularly troubled Time in Bhimra, creating an interesting Story that tells from the Point of view of several Characters and Through unclated Dialogues that are at the Heart of the Game and the Player repeatedly choosing from several Answers are left over, pushed forward. Social criticism is sometimes practiced, And Unrest often tackles recomfortable Topics that are Still up-to-date today. And that makes the Game special, even if the Story ends far too quickly (after about three to four Hours you're likely to be through) and there's hardly any Substance playfully. But If you are looking for a Story-intensive Game in an exotic setting, you will find it here.
Translated by
Microsoft from Deutsch
Apart from the fact that the Game starts without Instructions, it is quite a lot of Text to read. After an ice-leading Text, you start with a small Card on which to move and appeal to other People. These Conversations determine how friendly, polite and anxious this Person is, but also all the other People in the Game are to the Player. Once you have completed a Task, the Card changes and also the Person you control. However, one stays in the same City and controls the Fate of the City from different Perspectives. As far as the Map is concerned, this is absolute Scrap. The Area in which you move is always in the "Shadow of War" and is never revealed, so you move in the dark all The time. On this Map, the responsive people are drawn as soon as they have been hit. However, this only happens sporadically and many People do not find an Advertisement on the Map. These, which appear are then also in the wrong Place and most disappear as soon as you visit other Card parts and do not reappear when you return to the Card part. As far as the Texts are concerned, they are only available in English; They are complicated and, in Some cases, even simply false. In some Places, they make no Sense at all. The Answer Possibilities do not always seem to trigger the same, so that good Answers can suddenly have negative Effects during Attempts again beforehand. All in all: The Game is Scrap! Just don't Buy it. Not Once gifted is this Game worth the Installation!
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