US and THEM reviews

Translated by
Microsoft from Deutsch
In short: Finger Way! This Game gets "garbage" from me in all Categories (Graphics, Audio, Gameplay, Story, overall Impression). Graphics are reminiscent of Paint and are probably made with it. The Quality of the Videos is limited to 1024 x 768, just like the complete Game. The Screen Resolution is reset accordingly and all desktop icons are moved. The Quality of The music and Sounds is very reminiscent of the Mid-90s. Gameplay is very reminiscent of a Flash Game, few Possibilities and even less Impact. Furthermore, the Story, that is, the Cold War, is taken into account, but in my Opinion it is not really exhausted. Overall Impression: This Game is mMn a former Flashgame from the 2000s that you quickly uploaded to Steam. I would definitely have played this for free in the past, but you really should spend no Money on such poor Quality and for so little Gameplay. I would like to have my Money back! Plus, it was extremely hard to find the right Settings (and Emulators) that this Game is running. Verdict: Fingers off!
Translated by
Microsoft from Russian
1) Liked, but want more? Vote for Cold War Era, or the Paradox with your East vs West will be very relaxing. 2) The Gambling game is remarkable, the AI is steep as Brezhnev, at a minimum level of difficulty already has a challenge, on the normal the Cold war ends with a player's defeat for 15 years before it actually happened, the sound work is a rare case when her Want to note separately (you just listen to how different regions of the planet), BUT. Interface here Unreal Aztec, and it is not even in cheapness, the fact that even send agents manually (without what the horseradish will win) here so hemorrhoids that through the tutorial does not learn it, you need to look in the manual (!), not to mention the fact to create spyware Network, the key tool of victory. 4) The Game is more of a spy-political wargame than a global strategy, which marks the miserable people and their small fortunes far into the background of the mini Hearts of Iron from the world of cunning, something reminiscent of brain-blowing board games on the theme of global intrigue In the era of espionage and (albeit to a lesser extent) the pillars of the modern era of antiterrorist terror. The Story here is some very alternative: in 1965, the local SOVIET union has no hydrogen bombs, no astronauts, and agrarian China fruit academicians (not to be angry at the automatic change of parameters of the country as the game, since there was not enough money for at least Some semblance of control over development), and on the minimum (and speak and on the average) complexity in previous versions of the game on the nucleus-space race could be scored, because it gives only a rise to global influence. However, many of the most roaring Pucans, chmonarchists and liberals, the facts are present here, like the fact that the Warsaw Treaty was the light of science, and Pendossa won only because the oil mined and mined more than anyone on the planet, especially in Saudi Arabia. Wishes to the developers of the sequel: To finish the interface (although it is a patch realizable), to fasten the network mode of the game, and if not make the economy automatically dynamic (preferably under the influence of the development of breakthrough directions, that is, space, nuclear Energy, and a number of sciences and technologies that have evolved as a result of colonial struggles and espionage), then allow the development of the infrastructure of the countries of the bloc, not only to break it.
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