Average Playtime: 1 hour


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“Us And Them - Cold War” is a turn-based strategy game about cold war that you can play either as CIA or KGB.
Although it is a game of territorial expansion, the rivals do not attack their opponent using military force. Instead they are using an army of Spies, Assassins and Experts of various kinds (like economy, technology etc.) in order to destabilize the enemy's countries socially, economically, politically and finally to change their governments’ ideology and attach them in their own political block.

The player will have to manage resources like money, oil and technology. He must place his units strategically on the map and create a series of spy networks waiting for the right moment to unleash a series of sabotages, assassinations, bribes, revolutions, arrests and interrogations of enemy units. Since most of the units are hidden to the enemy, the collection and interception of crucial information about the countries, the units' attributes and their whereabouts is essential for victory.

Take advantage of great Cold War personalities like Che Guevara, Henry Kissinger, Mao Ze Dong, Fidel Castro the Pope and many many more!

Research and develop spy gadgets right out of James Bond's laboratories and some famous equipment of real life spies.

Take part in the historic Space Race

Use your nuclear arsenal to intimidate the opponent.

A series of special rules will allow you to deploy special strategies like the “Domino Effect” and the “Communist sandwich”.

All units, as a representation of actual persons, have their own skills and attributes that make them unique.

The game features a series of random events that in the most part are real events of the cold war era.
Release date
Icehole Games
Strategy First
Age rating
Not rated

System requirements for PC

  • OS: Windows 7, 8, Vista or XP
  • Processor: Pentium 4
  • Memory: 512 MB RAM
  • Graphics: 1024x768 Screen resolution
  • Storage: 300 MB available space
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Last Modified: Sep 17, 2019

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US and THEM reviews and comments

Translated by
Microsoft from Deutsch
In short: Finger Way! This Game gets "garbage" from me in all Categories (Graphics, Audio, Gameplay, Story, overall Impression). Graphics are reminiscent of Paint and are probably made with it. The Quality of the Videos is limited to 1024 x 768, just like the complete Game. The Screen Resolution is reset accordingly and all desktop icons are moved. The Quality of The music and Sounds is very reminiscent of the Mid-90s. Gameplay is very reminiscent of a Flash Game, few Possibilities and even less Impact. Furthermore, the Story, that is, the Cold War, is taken into account, but in my Opinion it is not really exhausted. Overall Impression: This Game is mMn a former Flashgame from the 2000s that you quickly uploaded to Steam. I would definitely have played this for free in the past, but you really should spend no Money on such poor Quality and for so little Gameplay. I would like to have my Money back! Plus, it was extremely hard to find the right Settings (and Emulators) that this Game is running. Verdict: Fingers off!
Translated by
Microsoft from Russian
1) Liked, but want more? Vote for Cold War Era, or the Paradox with your East vs West will be very relaxing. 2) The Gambling game is remarkable, the AI is steep as Brezhnev, at a minimum level of difficulty already has a challenge, on the normal the Cold war ends with a player's defeat for 15 years before it actually happened, the sound work is a rare case when her Want to note separately (you just listen to how different regions of the planet), BUT. Interface here Unreal Aztec, and it is not even in cheapness, the fact that even send agents manually (without what the horseradish will win) here so hemorrhoids that through the tutorial does not learn it, you need to look in the manual (!), not to mention the fact to create spyware Network, the key tool of victory. 4) The Game is more of a spy-political wargame than a global strategy, which marks the miserable people and their small fortunes far into the background of the mini Hearts of Iron from the world of cunning, something reminiscent of brain-blowing board games on the theme of global intrigue In the era of espionage and (albeit to a lesser extent) the pillars of the modern era of antiterrorist terror. The Story here is some very alternative: in 1965, the local SOVIET union has no hydrogen bombs, no astronauts, and agrarian China fruit academicians (not to be angry at the automatic change of parameters of the country as the game, since there was not enough money for at least Some semblance of control over development), and on the minimum (and speak and on the average) complexity in previous versions of the game on the nucleus-space race could be scored, because it gives only a rise to global influence. However, many of the most roaring Pucans, chmonarchists and liberals, the facts are present here, like the fact that the Warsaw Treaty was the light of science, and Pendossa won only because the oil mined and mined more than anyone on the planet, especially in Saudi Arabia. Wishes to the developers of the sequel: To finish the interface (although it is a patch realizable), to fasten the network mode of the game, and if not make the economy automatically dynamic (preferably under the influence of the development of breakthrough directions, that is, space, nuclear Energy, and a number of sciences and technologies that have evolved as a result of colonial struggles and espionage), then allow the development of the infrastructure of the countries of the bloc, not only to break it.
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