Valhalla - a Dissertation by Huba Benzar
About
VALHALLA is a 3D procedurally generated game that increases in difficulty over time. The goal of the game is to collect items called Artifacts to uncover a hidden story in the game. The setting is very vague knowing only that they are in Valhalla they will have to piece the story together.
The game was created as my dissertation project. Using the Unity game engine for the project using the Universal Render Pipeline to be able to test for low-end hardware as well as to create support for multiple platforms.
Please visit https://benzar.net/ for more details.
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Please report any bugs and issues you find. I'll do my best to fix any problems.