Average Playtime: 1 hour

Vegas: Make It Big

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About

Develop a state-of-the art Las Vegas resort complex, using all the money and management skill you can. Customers on the living, breathing Las Vegas boulevard are Notoriously hard to satisfy - can you win the hearts and wallets of Vegas?

Amazing real-time 3D graphics show off your resort to the max. Experience grand panoramic views, or get up close and personal to fine-tune the inside and outside of your perfect Vegas paradise.

  • Fulfill the needs of 5000+ individual guests
  • 500+ vehicles include cars, taxis, limos and helicopters
  • 10 resort styles, inspired by amazing cultures and themes
  • Relaxed attractions provide a welcome break
  • Create a wedding chapel on the spur of the moment
  • Breathtaking rides and attractions
  • User friendly controls make resort construction simple
  • Fully customizable - adjust goals, competition and difficulty
  • Develop not just the outside of your resort, but the inside too
  • Hire and fire staff, based on true-to-life skills and qualities
  • Adjust the stakes in your favor and Make It Big!

VEGA$: Make It Big © 2003 Empire Interactive Europe Limited. Designed and developed by Deep Red Games Limited. Empire, "E" and Make It Big are trademarks or registered trademarks of Empire Interactive Europe Limited in the UK, Europe and/or other countries. All other trademarks and trade names are the property of their respective owners. All rights reserved.

Platforms
Release date
Developer
Deepred
Publisher
Strategy First
Age rating
Not rated
Website
http://drstudios.co.uk/games/vegas-make-it-big/

System requirements for PC

Minimum: Pentium® III 600MHz, Windows® 98, 16MB 3D graphics card, 192MB of RAM. 500MB of free hard disc space. DirectX® 9.0, mouse, keyboard.

Recommended: Pentium® III 800MHz, 32MB 3D graphics card, 256MB of RAM, 8x CD drive speed, mouse with wheel.

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Last Modified: Sep 17, 2019

Where to buy

Steam

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Vegas: Make It Big reviews and comments

Translated by
Microsoft from Deutsch
A Resemblance to SimCity, only in Las Vegas feeling. Casinos build, Hotels and more. Graphically, it is more of a "well" and seems trist. If you are into "cheap" Build-up simulators, you are not wrong and for the Price 1.24€ (Weekly Offer) you really can't complain. Unfortunately, the Game is not in German and should have English Knowledge. In big and whole a nice Game for by the way. (4/10)
Translated by
Microsoft from Deutsch
Vegas: Make It Big was produced by a company who thought that "Make It Big" would be a viable trademark. How a tiny video game company managed to trademark this before any fast food giant is beyond me but well done to them. If you've ever been to Vegas you'll see how everything just looks bloody awful. This video game manages to make everything look awful too. The core gameplay is Sims-like management of casinos, so you place furniture and stuff in order to make money. The customers inexplicably vomit/throw red cups everywhere and your staff just refuse to clean it up unless you drag them to the vomit. That's my lasting memory of this game.
Translated by
Microsoft from Deutsch
Really a beautiful, small Construction Simulation-lovingly made, albeit from today's Point of view a bit old baked. You build a free Piece of Land in Las Vegas with your own Casino and everything else that might entice guests to your Part of the "Strip": Restaurants, Clubs and, of course, all the Attractions Vegas has to offer. From Dolphinariums to roller Coaster. All this Is connected with Paths, You plant palm Trees and gradually you understand the Needs of the Visitors. Satisfying them is the Main Goal of the Game, because only then do they come to their own Casino and only in this way the Cash Register rings. The AI of the Competitors is not to be underestimated, so Long-term Fun is provided. I put it to Your Heart. -
Translated by
Microsoft from Deutsch
Vegas: Make it Big is a Casino tycoon simulator with a Lot of Mechanics that you can see at second Glance. Many Low-season reviews describe the Game as too simple, but I have to say after I played through the Campaign there are already crisp missions that have a good Understanding and Application of the different Game Mechanics such as Noise, Beauty, Stench or Calming Influences. The Graphics are still ok for a game that is already 12 years old, but the Soundtrack is very monotonous on Missions that sometimes last up to 1.5 Hours. Overall, I would rate the Game with 7/10 as it was a lot of Fun but the monotonous Soundtrack and especially the not particularly good explanation of the Influence mechanics dampen the Gaming Experience a bit. For everyone interested here a Video of my Gameplay in which I managed the Level Convention Season after a few Attempts with a few Explanations about the Basic Mechanics. https://youtu.be/c-mVjzmZfc8
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