Average Playtime: 2 hours

Void Bastards

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Exceptional
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About

Forget everything you know about first-person shooters: Void Bastards asks you to take charge, not just point your gun and fire. Your task is to lead the rag-tag Void Bastards out of the Sargasso Nebula. You make the decisions: where to go, what to do and who to fight. And then you must carry out that strategy in the face of strange and terrible enemies.
On board derelict spaceships you’ll plan your mission, taking note of the ship layout, what hazards and enemies you might encounter and what terminals and other ship systems you can use to your advantage..
Move carefully through the dangerous ships, searching for supplies and manipulating control systems. React to what you find - will you detour to the generator to bring the power back online or will you fight your way into the security module to disable the ship’s defenses? Choose carefully when to fight, when to run and when just to be a bastard.
Use your hard won supplies to improvise tools and weapons, from the distracting robo-kitty to the horribly unstable clusterflak.
Navigate your tiny escape pod through the vast nebula. Flee from void whales and pirates, and politely avoid the hungry hermits. All the while you must keep scavenging for the food, fuel, and other resources that keep you alive.
Void Bastards features a 12-15 hour campaign that you can complete with an endless supply of prisoners, each with their own unique traits. When one dies, another steps forward to carry on the fight. Don’t worry though, as any crafting progress you’ve made is retained from one to another.

Metascore
78
Release date
Developer
Blue Manchu
Publisher
Humble Bundle, Humble Games
Age rating
17+ Mature
Website
http://www.voidbastards.com

System requirements for PlayStation 4

System requirements for Nintendo Switch

System requirements for Xbox One

System requirements for macOS

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7/8/10 (64-bit versions)
  • Processor: Intel i5-2400, AMD FX-8320
  • Memory: 8 GB RAM
  • Graphics: GTX 660 2GB, AMD Radeon 7850 2GB
  • Storage: 20 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7/8/10 (64-bit versions)
  • Processor: Intel i7-2600K, AMD FX-8350
  • Memory: 16 GB RAM
  • Graphics: GTX 970 4GB, AMD R9 290 4GB
  • Storage: 20 GB available space
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Last Modified: Nov 3, 2024

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0.60%
Clever Dick
Escape the nebula on NORMAL with the ONLY DEVICES restriction.
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Escape the nebula on HARD BASTARD with no deaths.
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Escape the nebula on NORMAL with the ONLY INDIRECT restriction.
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Escape the nebula on NORMAL without building any non progress upgrades.
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Void Bastards reviews and comments

Slow start but once you get the hang of the thing it gets fun. But overall stays pretty much the same. Finished in 7h
«Just one more turn»
No game looks more like playing a comic book
9/10
«Just one more turn»
«Can’t stop playing»
Review in Progress:
The game starts off quite simple, probably a bit too simple to be honest but it is trying to slowly tell you how you are supposed to play the game. And it does seem like it will be a fun formula. It looks like it will have some enjoyable crafting and resource management of sorts. Ive enjoyed the humour and I really like the comic book art style.

I died quite a bit at the beginning. I wasn’t focused on obtaining parts for upgrades and then getting out safely I was trying to do too much. I also wasn’t focusing on the ship descriptions enough. This game is less about the FPS combat and more about making a plan of attack. It’s a unique style of game. I’m liking it but one complaint I have is the button layout is weird and the character jumps like an inch. It’s so awkward jumping over objects that you are supposed to be able to jump over.

This game has excellent an upgrades system and resource management. The gameplay loop of planning where your ship goes, deciding which ships to board, what equipment to bring, and which route to take on-board is very enjoyable. A problem with this game is the gameplay is very basic. If this game was smoother and the FPS shooter elements were a bit more important then I think this game could hit a low A-.  As it stands, it’s a low B+. It is addicting though. Just one more ship. One more part. One more upgrade.

The game finished on a high. It didn't overstay it’s welcome. This was a fun filler game that wasn’t a large time commitment. 

Current Score: B+
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While the first few levels absolutely blew my mind, the game quickly becomes repetitive and dull. By the time I finished it I just wanted to be out of the gameplay loop.

- The setting is fresh and interesting, though the lack of content does it no favors.
- A roguelike System-Shock-lite experience. Makes me really excited to see the concept with more resources put behind it.
- Simple things like closing doors makes sneaky, avoidant gameplay more interesting. Just being able to run into a room and lock the door behind you opens up the door to a lot of new strategies.
«Blew my mind»
this is fun, maybe a little bit repetitive in the long run
good
«Blew my mind»
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