Voxel Engine (bazwell)

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About

I started developing this voxel engine to learn about game engine programming. The technologies used are C++ and OpenGL. Here are a few things I implemented and learned about while making this:

  • C++ optimization and memory management
  • 3D camera
  • Raycasting
  • GPU pipeline
  • Perlin Noise
  • Collision physics

etc.

This is of course just a start and I'm looking forward to optimize my code further, implement lighting and much more!

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Developer
bazwell
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Not rated

System requirements for PC

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Voxel Engine (bazwell) screenshot, image №3813533 - RAWG
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Last Modified: Mar 6, 2023

Where to buy

itch.io