VThree
About
V3 is in Early Access, and is committed to making the most out of that. The roadmap with what features and additions to expect from the Early Access releases is public, and open for comment. Input from the community is encouraged, and the V3 Discord is active with regular discussions and debate on features and ideas. Check the Early Access section for more information.
System requirements for macOS
Minimum:
- OS: OSX 10.10
- Processor: 2GHZ Dual Core
- Memory: 8 GB RAM
- Graphics: Intel Iris or better
- Storage: 2 GB available space
Recommended:
- Memory: 8 GB RAM
System requirements for PC
Minimum:
- OS: Windows 7
- Processor: 2GHZ Dual Core
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 580 / Radeon HD 6950
- DirectX: Version 9.0
- Storage: 2 GB available space
Recommended:
- OS: Windows 10
- Processor: 2GHZ Dual Core
- Memory: 8 GB RAM
- Graphics: GeForce GTX 760
- DirectX: Version 11
System requirements for Linux
Minimum:
- OS: Ubuntu 12.04 (or SteamOS)
- Processor: 2GHZ Dual Core
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 580
- Storage: 2 GB available space
- Additional Notes: Proprietary Drivers Required
Recommended:
- Memory: 8 GB RAM
- Graphics: GeForce GTX 760
VThree reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Preface Since this Game is in my Library, I have touched it once. To deinstall it after 6 Minutes. But why? That's what I'm telling you in this Review.
Review After the Start of the Game, we are greeted by a wonderful dubstep soundtrack. Dubstep, yeeeeeey.
In the Main Menu, we can choose between the normal Levels and a speedrun mode. A Story or the like does not have the Game. So, let's start right with the First of the nine Levels. After about 6 Seconds, the Level is already over. You run up a Ramp and jump over a Pillar: End. After we have to wait 2 Seconds in each Finish, and the Game almost looks like it crashed because the Menu doesn't load, we can go straight to the next Level, built up according to the same Scheme: Run up the Ramp and spring over a few Columns. Only that this time the Map is larger, which is due to the spongy control, which is partly uncontrollable, since the Character runs too fast, and as soon as you stop running immediately stops, you fall down more often, whereby you either laboriously enter the Pause menu Need to go to restart the Level, or to run again to the Beginning, which is more of a bad Idea for a Game that is actually based on the Principle of the Speedun. Oh, and the Game also has Sounds, whereby I wouldn't name the Sound effects here, as they feel wrong, just like the Controls. Even at the lowest Volume, these are far too loud (lists 10). There's only one more thing to help: Stumming Around. So After we've eliminated another Shortcoming of this Game, we move on to the next Level. This Time I went to the Main Menu shortly before and wanted to reach the Level Again by the Level selection, but although both Levels had already been completed, I could not directly select one of them, only the First one was possible, because I had no Desire, I wanted to Watch spearrun mode mentioned at the Beginning. Oh: Coming 11/21/2017. Ehm. I wouldn't have expected that now. So just gone to the Steam page, and see if anyone has complained about it. Oh. "Presently in Early Access with an anticipated exit from EA on January 17th." And that's the Catch. The Developer is inactive and the Game has not evolved for ages. So let's get to the Conclusion.
Conclusion Despite a nice Look, I can't recommend the Game due to the poorly implemented Game Mechanics and the lack of Content. If you are looking for a good speedron GAME, SEUM or Cluster Truck will certainly be in better hands.
Disclaimer: I received this Game for review purposes free of charge, but this does not affect my Opinion on this Game in any Way.