Wait For It (Darren Grey)
About
You play as Patience, elite hacker for The Resistance in the 24th century. And the enemy? None other than the Holy C, the cyberchurch overlords of the planet. Can you use your hacker powers to defeat the Church and its minions and to overthrow the Pope in his space fortress?
Wait For It is a roguelike where the wait key holds the most power, as the only way to charge up your abilities is to stand in place. You must fight carefully timed turn-based battles against an array of unique cyberpunk monsters and bosses.
Credits:
- Game design and coding by Darren Grey
- Artwork by Samuel Wilson
- Soundtrack by JaviCKP (Twitter, Soundcloud)
- T-Engine by DarkGod
Time To Die was created for the Seven Day Roguelike Challenge 2019.
You can find more of my games and my devblog at GamesOfGrey.com, listen to game design discussion on Roguelike Radio, or follow me on Twitter @dgrey0 for various ramblings.