Warring States reviews

Translated by
Microsoft from French
Early access review I recommend this "little game", in quotation marks because it has only small price and its unpretentious side. And yet we are surprised to retreat when necessary, to arbitrate between attacking with his unit to complete the opposing unit and take the risk of losing hers to the next round or rather to reinforce it if we have the necessary points. Permanent necessity to position oneself at best, the archers well sheltered, to recognise the opposing device, to analyse and use the multiple parameters whose units are equipped and for once with real and measurable effects. (often too abstract in other WarGames). Morale is managed, rising or decreasing according to the losses of the unit or damage it inflicts on others, as well as the cohesion of the army: If the units are close to each other providing flanking bonuses. The fog of war also present. The graphics are "simple" but pleasant and useful. There are currently only three scenarios in the campaign and three skirmish scenarios, but early access forces. In conclusion, each part is a challenge, the AI is not too bad, in multi the game take I imagine all its dimension. Long I hadn't had these sensations in a classic tactical wargame with hexagons, or I repeat the proper management of the positions of the units relative to each other has a real importance, as well as to take into account the morale of its units. Good game to those who will be tempted.
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Translated by
Microsoft from French
No time 🍙🍣🍱🥄 (+ 4) (January 2018) the development of the game seems to have resumed after a year of silence. Still in EA however the single player campaign is now complete. I pass this assessment in positive. ________________________________ schedule (this is a personal feeling-without 🍴🍹.)-No, no, no, no. negative evaluations) (+ 1) 🥄s Please just a spoon to taste (+ 2) 🍙🥄juste a bowl occasionally but not every day (+ 3) 🍙🍣🥄rudement good in its genre but... But! (+ 4) 🍙🍣🍱🥄miAM excellent, just missing a little qqthing! (+ 5) 🍙🍣🍱🍹😍 (you I don't know but) up to the indigestion ________________ the time of a coffee very sincerely, I got it in bundle and I just spent a fortnight instructive and enjoyable...... The missions were varied and it was a pleasure to discover this period of the warring kingdoms. No building or supply management here, it's a game of battles. + The units are varied with their strengths and weaknesses: fast but vulnerable horse-riders or archers, eaters for the body to body, halberdiers and horsemen against the Cavalry, archers and crossbows who sting at good range but vulnerable to various siege engines. + Tactical points when a unit is protected from flank or stays on guard, or attacks a height. Points to spend in 2-3 special attacks by type of unit, or by reforming a whole unit. + The different types of terrain and fortifications have been placed with love, it feels. + Graphically, it's pretty. Style and Colori. What the last update brought: + the AI has become a big one, it knows how to use special attacks and retrain its units. Without reaching Sengoku jidai, it is now 3 notches above that of Civ5. + The morale system has been corrected, our units can now be routed. + The 4-part solo campaign is now complete. = Game entirely in English, but very accessible. = Stable on Windows 8.1, a single bug requiring to restart a mission, no Windows return. = The music is nice but there are only 3, it is fast repetitious. But we can cut the music and keep the cool sound effects. -AI is sometimes slow to play, unit by unit. No option to pass this. Have a coffee. ________________________________ Evaluation drafted 08/2017 update 01/2018----------No.
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