Wave Attack? [ReDev!]
About
Wave attack was created for a 48 hour game jam to start. Now 5 years later almost I have decided to run with the idea and flesh it out to a full game!
Wave Attack is a wave based game composed of 20 custom waves featuring a few different enemies that are trying to strike you down. There are 2 goals of this game make it to round 20 and have many kills
.
Below is What the current original game jam version has(Current Downloadable) and below that is what will be happening to the game as it grows up!
I will be documenting my development here and as i do, hopefully generate ideas and interest for the game at the same time!
You can download and play the game jam version get to round 20 and look over what I have here and look at where its heading and share any helpful thoughts you may have been thinking about.
Current game- Shoot speed
- Shoot power mouse controls players position can be moved anywhere on screen
- Zombies missed have no affect on the player.
- Zombies Note: In order to kill the zombies you need to shoot the head.
- Only 20 waves
- Zombies
- Planks
- Snakes
- Each wave is created of screen and moves into view with the given attributes
- All hardcoded waves and randomly placed baddies within on creation.
- An infinite wave game till death.Player survives and gets kills to pass the waves waves
- Player gains points from kills and passing waves.
- Player uses the points gained to unlock boost to the players
Shoot Speed
Health
Shoot Power - Increase Move area?(Meaning limited area to move to start)
- Boost are only unlocked by reaching xp levels.
- New wave spawning mechanics that are infinitely scalable
- Create a wave editor that i can place static objects to then save there meta data and import in code after(Still hard coded with design options on each wave)
- Limit area player can move player around with mouse?
- Zombies collision to be dependent on body part hit.
- Better damage indicator(Show dmg amount when bullets hit above enemy and such ideas like that)
At this point it is a playable alpha? yeah?
There is updates/ideas past this just not the time to share :)