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Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review For Early Access already very playable. Wayward is a Mixture of Action, Strategy and RPG that can already be a Lot of Fun in the Alpha Version. The Player starts with a small Ship, collects blueprints over time, explores New modules, hijacks ships, advertises crew, collides with Asteroids, fails while docking and is crushed by Rockets or delights in one or the other Crash of the Program. Well, the Bugs are fixed safely, regularly backing up helps as a Workaround. The sometimes crisp degree of Difficulty is not without, but it motivates immensely to continue and revise the Ship's Designs in their own Gusto.
Overall, for the current Level (02/2016), a Recommendation.
Update 05/2017, 50 Hours of Play: Continue to be a clear Recommendation. The Developers stay on the Ball, although not everything is always delivered as advertised, but still small Tweaks and new Content come.
While The Game is still far from the actual Goal, the sophisticated spaceship customizing system alone continues to be immensely fun.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review I Like the game well because of that Thumbs up.
What's cool apart from the Top Down Space Fights is that you still have to walk around during the Battles in the Ship and check how long you can continue Fighting like this. You have Systems Energy line, Cooling Systems Reactor, Drive, weapon systems, Ammunition Lines, Armor and the actual Shell, etc. If some important Area is damaged, you will need to send your Crew to repair or you will transfer ship control or just the Weapon systems to your Crew members and repair it yourself. Otherwise, there are Dungeons to explore on Foot with various Handguns.
So short and short what's in it:-Top Down Space Battles-Many different ships-ship management of complex Systems-Friendly and enemy Space stations that you can explore alone or with Crew-Some quest the next Update expands the next update which adds a lot to a lot more .-Economic system .. Dealer Ships buy and sell at various Stations.
-gigantic Map that is not yet completely filled in.
-Few small Bugs Arrive on Time every 3-4 Months a larger UPDATE from the Developers.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Wayward Terran Frontier: Zero Falls, a Game that stands out. At First you can be easily misused by the old GTA styles, but you can see quite quickly that the special Game concept only works with this "Engine" and this Appearance.
WTF: ZF thrives on an enormous Freedom in the worldly atmosphere, which could not be more Sandbox. What has happened more quickly is that the Sandbox has been made clearer by Quests and leaves the Newbie not quite so alone and helpless. The Skillsystem has also been introduced and is already doing something.
Particularly noteworthy is Lego element of the Game. Imagine being transported back to childhood and put in front of His first Lego space station. Building and Modifying Spacecraft and their Shrouds is unique and couldn't be more clear. The Details to look out for are simply wonderful!
The Controls are great, the Physics first Cream.
I really want to put this Game to everyone's sandbox friend's heart. It certainly took me 50h Hours to get in properly. In my current Experience, the price/performance ratio is not quite right. If I Had played a Demo for over 100h now and would be spontaneously asked to have a full version, the Game would even be worth 50 Euros to me, as rarely a Game has tied me up like that.