We Need to Go Deeper reviews

Translated by
Microsoft from Deutsch
Early Access Review Beautiful Coop Game. (Still) Nothing for Single-player. You get on a Victorian submarine with up to three Other people and try to penetrate as deep As possible into uncharted waters. Here, a Player takes control of the Boat, one of them the Weapon, the Rest loads or repairs damage or takes Over energy Distribution to the various Boat systems Shields, Propulsion, Weapons and Ballight. Every now and then you come across underwater Caves, which you explore by pedes. You will find Gold (buy Unlocks), Equipment such as Weapons or Tools for the Character or passive submarine upgrades. It'S immensely Fun. Unfortunately, there are still some Bugs (but completely understandable for ne Alpha). For me, the connection bug is currently the gradient ste-it's super difficult to connect successfully with a Host-but the Devs are pleasantly helpful. A fine coop game that is mega fun despite its Bugs.
Translated by
Microsoft from Deutsch
Early Access Review Even in Early Access, the Game offers a lot of Fun for one! Team! From Players (Teamplay is very important). Due to the mixed Experience from Diving and exploring Caves, there is always Variety while Playing. A Variety of Enemies with different Strengths don't make fighting boring either, whether you're doing them with one of the many Weapons or with the Onboard Cannons. If the submarine sinks, if you want to start a new Attempt directly to improve its Depth record. The Dives Never go the same because you end up in other Waters, find other up-degree, encounter other Enemies or the Timetraveler messes up the Course of Things. His Character's personal design also contributes to this, even if they are just fashionable Accessories. The Boss Fights are also a nice Change from the constant downward Diving. They're not too demanding for someone who has been playing the Game for a While, but still often enough a little Hurdle to face. Unfortunately, using the Onboard Cannon from Level to Level becomes more ineffective. However, I have to object Here. Many times my Friend and I have entered the "Prehistoric Waters" and so far we have always had Problems with the Game as soon as it came to the Fight with the Megalodon. Once a Hole in the Cladding opens up, the Game starts to weigh in and there's a massive FPS. Burglary. (It's guaranteed not to be up to our PCs) If that occurs in the first Dive, that's still feasible, but as soon as you repeat the four Levels, the Game literally collapses at the Megalodon. The Water and the appearing Plants in the Boat stress the Game too much, while on the Outside the Megalodon attacks. If the Players Die meanwhile, the Game relaxes again, but they should be revived by Bots weren so everything collapses again. This is the only Problem so far that prevents me personally from setting a new Record and thus kindles the Gaming Experience. I hope I haven't forgotten anything Important. All in all, the Game is recommended for anyone who is a good Team with their Friends and wants to have a lot of Fun. LG Lanzlatin
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