Average Playtime: 5 hours

Welkin Road

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About

Soaring amid the clouds, Welkin Road blends free running with grappling-hook-powered aerobatics, challenging you to reach the end of each level using only your wits and the abilities available to you. The road ahead will test your resolve, your concentration and your reflexes, forcing you to master your swings and movement as you learn new techniques to overcome the obstacles in the world… or plummet to your doom.

The gameplay is driven by two core components: grappling and parkour. Make use of the two grappling hooks to swing from point to point, creating momentum while using parkour-inspired movement to explore the world. Sprint, leap, balance, run on walls and hold on for dear life as you perform incredible, high-altitude, acrobatic stunts.

You have full control over the grappling hooks, as well as the direction, speed and timing of your swings. Master and blend all of these elements into fast, fluid and elegant runs. Challenge yourself further by competing against the clock and the time of other runners around the world.Main features:
  • Grappling hooks: With full control over two grappling hooks you can chain swings together and use your momentum for fluid, elegant movement.
  • Parkour: Use wall running, wall jumping, crouching and wall grappling to overcome obstacles and find the best route to the pillar of light.
  • Different grappling mechanics: The game is full of different types of grappling mechanics which will impact the way you move and solve puzzles.
  • Challenges and puzzles: Levels require you to master swinging, movement, various abilities and to discover new ways to use and combine them.
  • Speedrun mode: Race against the clock or try to beat the times of other runners around the world, and compete for a spot on the leaderboards.
  • Intelligent checkpoints: Frequent checkpoints and manual resets mean you can get back into the action as fast as possible. This allows you to practice sections and master an entire level without having to constantly restart. Improve on sections, find the most efficient route and set the best time.
Platforms
Release date
Developer
Gregor Panič
Publisher
Nkidu Games
Age rating
Not rated
Website
http://www.welkinroad.com/

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.8 64-bit
  • Processor: Intel Core 2 Q6600
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 275
  • Storage: 5 GB available space
  • Additional Notes: Adjust settings to get an acceptable framerate.

System requirements for PC

Minimum:
  • OS: Windows XP SP2
  • Processor: Intel Core 2 Q6600
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 275
  • DirectX: Version 9.0
  • Storage: 5 GB available space
  • Additional Notes: Adjust settings to get an acceptable framerate.

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04+ 64-bit, SteamOS
  • Processor: Intel Core 2 Q6600
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 275
  • Storage: 5 GB available space
  • Additional Notes: Adjust settings to get an acceptable framerate.
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Last Modified: Aug 28, 2019

Where to buy

Steam

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Welkin Road reviews and comments

Translated by
Microsoft from Russian
Product received for free Early Access Review the Full version here-http://www.vgblogs.ru/2016/05/zapiski-iz-steam-early-access-welkin-road.html will Begin with the fact that the author is very correctly approached to implement the concept. Our attention does not try to distract from primitive mechanics by the likeness of the plot, because neither the plot, nor, actually, primitive mechanics is here. At our disposal are at once all eleven levels and both modes-"Research" and "high Speed races." And if the first player regularly help with advice and give the opportunity to look around and find the secrets, in the second there is nothing but a relentless timer, leaderboards and a rigorous testing skills. Pass the levels are allowed in any order, but there is one nuance. First, it makes sense to do it consistently, as conceived by the developer, because in each new location the rules of the game are complicated, there are previously unexplored elements, and the races themselves are not only in the test of agility, attentiveness and Perseverance, but forced to comprehend the basics and train. Long and hard, but effective. Secondly, the later levels turn straight into tricky complexities and start waving at the most natural traps. Finding the right path among the clutter of interactive objects becomes much more difficult. And then you realize that the external serenity with bright blue skies and shining sun, monumental, but minimalist architecture and boundless expanses-just a decoration, distracting attention from the true purpose of Gregor-to cut you to the limit. Of Course I'm exaggerated, but sometimes the impression is that. As for the movement through the levels, it can be divided into two parts-more or less habitual "parkour" and exercises with energy capture. I Think that the meaning of the word "parkour" does not need to be explained, especially since in Welkin Road it most of the time looks like "Scattered, jumped". But There were no surprises here. If to slide on a run along walls it is not difficult, as well as to spring from one vertical surface to another-at the proper skill, certainly-that here to squat during a jump oh as unusual. All right, often such focus helps to overcome much greater distance in one go. But use the reception carefully and carefully, because the great rule of "flights" no one canceled. But to learn how to use capture is much more difficult. You Will need a good eye to properly measure the distance of the jump and in time to cling to the special soaring polyparniki. But It is not necessary to forget about inertia. So It's not a thought to rock and jump Tarzan will not come. But when you finally understand the rules, can the basic techniques and, what is called, catch the Wave, the game is a myth rewards for the effort spent. Not only the delight of the flight, when You easily flit over the bottomless abyss from one soaring complex to another. But understanding of the fact that he was able, mastered, overcame insecurity and fear. The Fear that this is all simply impossible to master and stay sane. The author also Helps in this. In Welkin Road almost at every turn there Are hints how to react correctly to the situation and get the desired result. Not Even so much hint. How many small instructions. And they do not clutter the screen with huge pop-up windows, just at the right moment they can be opened with the F1 key. Plus the checkpoints are placed on the way so comfortably and tightly that you willy-nilly, sooner or later, but will overcome the level. And do not rush to despair and throw the passage, if you are stuck in an invisible wall or can not pass further. Maybe you just need to spend a little more time fixing the material. In General, if you have for many years looking for an interesting, complex and thoughtful simulator parkour, now you know his name. Hurry to join. Disclaimer: Review Code
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