Windowsilk
About
Hi! I’m Tiamo Pastoor (otherwise known as Pandaqi), an indie developer who (almost) exclusively makes local multiplayer games. Try some of my other games as well. (Links lead to my game studio website.)
- A Recipe for Disaster
- Totems of Tag
- Carving Pumpkins & Dwarfing Dumplings
I also wrote a detailed devlog about the development of this game:
As usual, the starting idea was simple … then problems happened … and the final product is absolutely nothing like the original idea. Writing a system that allows natural movement for so many different bugs/powerups, both on and off a spider web, which constantly changes, was a challenge. And when I thought it’d be fun to allow moving the points of web as you go, I silently cursed myself.
If you’re interested in any of the game’s mechanics, the source code is freely available here: Windowsilk [GitHub] [Source] (As per requirement of the GitHub Game Off jam.)
If you have any feedback, let me know. Games made for jams can always improve immensely, especially one as ambitious as this.
There were several ideas I couldn’t implement (due to the time constraint). These might be added later. But by all other accounts, the game is completely finished.