Winged Sakura: Mindy's Arc reviews

Translated by
Microsoft from French
To get an idea of what winged Sakura is, it's quite simple: you have to represent a kind of plants vs zombies by replacing plants and zombies with summoned creatures, yours having a limited duration during which they are active. Yes, it means that we end up with a Tower Defense whose "turrets" are ephemeral, even very ephemeral for some. Speed kick guaranteed! In the face of the waves of enemies, the player must be very cautious in his placements and timings because the invocations are the subject of a cooldown and can therefore put some time before being usable again. With this simple process, winged SAkura manages to give a hell of a whip to a genre whose major defect often maligned is the relative monotony in which it can easily sink: I place my towers, I wait, I put a big blow, I pass to the next level. Here it is simply impossible and it even comes to bless the developer to have had the goodness to implement a "tactical mode" activatable with a simple pressure on the bar space and that allows to freeze the situation to breathe a shot, analyze the situation and place his invocations to the small onions. Icing on the cake: before you start a level, you can turn off the pause mode for more important end-of-level rewards ^ ^. Here, you get me all this from a very pronounced manga dress, and scenes of intermediate dialogues, and we find ourselves clearly in front of a mix Visual novel/Tower Defense rather refreshing, especially since the game also includes RPG-light concepts with equipment, loot and craft. A good Pickaxe, no doubt about it. I made a video here: https://www.youtube.com/watch?v=8d26ncwC90M
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Translated by
Microsoft from Deutsch
Gameplay: The Gamplay differs in that the Tower only has a certain Lifetime. Equip allows you to increase this Lifetime and affect the DMG and attack rate. You can also reduce the Time to the reconstruction of the same Tower. The whole thing happens on a 5 Fields high pitch-which means that up to 5 Lanes have to be defended. By pressing the Space key You get into a Planning Mode (not possible at the last Level of difficulty). Here you can search and place the optimal Location for the next Tower as often as you want. Overall, a very good Variant from my Point of view. In Addition, after the actual Game (48 Levels, 4 Bosses) a Survival mode that initially has 120 + Waves. In the Game there is a Shop like a Crafting System. (The Last of the 6 Item Levels is craft bar only). The first 4 Recipe Levels will be (mostly) unlocked during the Campaign graphic: Bird'S Eye view-Comic graphic. Sometimes it looks like the One can still place Tower but the Opponent is already in the New Field, which immediately destroys the Tower (annoying If you build Blockages at first and immediately despaw them because you don't have a Feeling for it yet) Anme Comics with an RP Hand In my View, what is demanding in terms of content. Difficulty: In the first 2 Levels of Difficulty, the Opponents have Fixes levels, in the 3rd they have (Your Level+1). Tactical Breaks are allowed in these 3. In the Last place, the Enemies also grow with your Level and the Pause is disabled – so you have to choose your Spirits (Tower) in such a way that they are as effective as possible with as few Actions as possible and additionally improve the Equip of Spirits. Most Levels you have to grin up to 5 times to get all the Recipes that can drop – only the two Few levels play themselves relatively tough on the lower two Levels of difficulty. In Survival Mode, there is only no break or no Break. Within 50 Hours of play, I was past wave 120 for The first time. Those who find a little grinning OK will love the Game (presumably) If they like TD it. Conclusion: I liked it – I am a good "action per Minute" player so that the Last Degree of difficulty was very nice and not just a tower spam final. Price performance: £14.99 (excluding sale) with me is ~ 21 cent per hour played. A Value I find low enough to buy it even without a Sale. If you have yet to convince yourself of This, you can play the DEMO for free, which is available. Playing Time at Time of Review: 71Hours
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