[WIP] Unnamed Mecha Game
About
Short mecha game made in 4 days during a school workshop. I mainly focused on gameplay features, so level design and art are the bare minimum.
Known Bugs :
- Player not respawning when entering / leaving mech (close the game if that happens, sorry)
- Drones sometimes going the opposite direction when triggered
- Turrets cannon sometimes disappearing when shooting
- Controller not working in menus
CONTROLS
Use of a controller over mouse/keyboard recommended
-----------------------MECH CONTROLS---------------------------
Left Stick / ZQSD / Directional Arrows ------- Move
Right Stick / Mouse Movement ------------------ Look Around
Left Trigger / Left Mouse Button -------------- Shoot Left Gun
Right Trigger / Right Mouse Button ------------ Shoot Right Gun
right Shoulder Button / E --------------------- Shoot Railguns
Bottom Face Button / Space -------------------- Jump
Right Face Button / Shift --------------------- Use Boost
Left Face Button / R -------------------------- Reload
Top Face Button / F --------------------------- Exit Mech
----------------------PILOT CONTROLS---------------------------
Left Stick / ZQSD / Directional Arrows ------- Move
Right Stick / Mouse Movement ------------------ Look Around
Right Trigger / Left Mouse Button ------------ Shoot Gun
Bottom Face Button / Space -------------------- Jump
Left Face Button / R -------------------------- Reload
Top Face Button / F --------------------------- Enter Mech
GOALS
Progress through the levels to reach the end of the game. Destroy the Turret and Drones along the way.
Credits :
M2 .50cal machinegun (CC0) (https://skfb.ly/ovPtX) by britdawgmasterfunk is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/)
MakeShift Railgun (https://skfb.ly/6oAyA) by JonasMedhus is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/)
Soul City Slums Asset Pack from Unreal Marketplace