Witch Puzzle Game (Title TBD)
About
Welcome! This game follows the story of a newly graduated witch, who hasn't quite figured out how to correctly cast her spells. She accidentally ends up on a spaceship, and must use the spells in her Grimoire to solve puzzles and make her way back home.
This is the introduction level to our game.
Click anywhere on the scene to move. The player will move toward the direction of the mouse click.
Use arrow keys or wasd to change the camera's perspectives.
Press E to open the grimoire:
Hocus-Pocus: this does something
Abracadabra: this does something
Open Sesame: choose 'Open Sesame' then click on door to open door
Transform: transforms you to a smaller player
Find-Goal: tells you the next step
Hints:
Use Find-goal to get helpful hints towards the next steps.
The player will first start inside a closet with the lights off.
He needs to find a way to get out of this closet then move to the lounge room.
The brown chairs are west of the closet exit.
There is a vent (a small hole on the wall) on a wall of one of the rooms.
The player must enter this vent to enter the room then move the room next door to find the key.
You need this key to move to the next level.
Questions:
-Does the game provide too much or not enough assistance to the player in terms of solving puzzles?
-Are there any specific puzzles/mechanics you would like to see?
-Does this room look like a spaceship room?
-Does the walking seem intuitive?
-Does the spell usage seem intuitive?
-Does the information in the text box help?
Known issue:
Walls obscure camera view in some rooms
The red square will eventually be replaced with a human, and the cyan square with a cat