Average Playtime: 2 hours

Without Escape

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About


  • Many puzzles that will make you think your way through the adventure.
  • Gamepad, keyboard and mouse support.
  • Atmospheric music that will let you feel the oppressive and horrible situation.
  • 1080p pre-rendered backgrounds.
  • Multiple endings.
  • Secrets and easter eggs.
  • Online completion time leaderboards that will offer more replay value for speedrunning.
  • Achievements and Trading Cards.
Release date
Developer
Bumpy Trail Games
Publisher
Bumpy Trail Games
Age rating
13+ Teen
Website
http://bumpytrailgames.com/without-escape/

System requirements for PC

Minimum:
  • OS: Windows 7
  • Memory: 512 MB RAM
  • DirectX: Version 11
  • Storage: 200 MB available space
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Last Modified: Jan 17, 2020

Where to buy

PlayStation Store
Nintendo Store
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Without Escape reviews and comments

Translated by
Microsoft from Spain
Well, what to say... After 2 Attempts, I have only been able to unlock 2 finals of 6 and above bad... But being honest, the game entertained me more than I thought, since I'm not too much of point-and-click's. The game has some minor flaws such as a fairly repetitive and boring music or protagonist monologues somewhat empty, but for everything else is quite well accomplished. The graphic section is simple and the truth is that for a clicker so, it does not need more complexity. It has No technical errors, does not throw you out of the game, the transitions between the scenarios are interesting and it is not so difficult to move around the house where the action takes place. The Two endings I have unlocked, leave me a little indifferent and are a tad "ridiculous" but do not bother at all. The only thing that could be corrected are the dialogues that releases the character that we handle in some moments, for everything else... I give the hand to the creator and his team. I recommend it to people who do not play too much of this type of games but want to start on that terrain.
Translated by
Microsoft from Spain
Product received for free extracted and slightly modified from my original publication in The Gameboys [losgameboys.com]] The ambience of the game seemed good, the Nice graphics in conjunction with the ambient music, allow an interesting immersion in the Game that, while presented under the label of Terror solo flirts with Gore. The scenes presented can be disturbing in a first instance, but it is easy to get used to them. Of Course, most of the game involves moving through the screen in search of objects to interact with that are necessary to decipher puzzles that are entertaining and present a level of medium difficulty. Although solving one of them requires a specific knowledge of chemistry, which, if we do not have, we are forced to leave the game for a moment and investigate. In terms of replayability, probably my favorite part, there are hidden achievements and 6 different ways to finish the game (the end number 6 was everything to me!), plus a system of speedrunning markers that really motivate you to play again; However, the puzzles to solve are always the same, so replay does not imply solving a new enigma. As for the plot, the narrative argument seemed meaningless to me; Although it is not very novel, the initial premise manages to wrap you enough to want to solve the mystery, and everything is on the right track until you get to the outcome of the story that I seemed a little disappointing. In conclusion, Without Escape is a fun game and if you are looking to spend some time solving some puzzles of moderate difficulty, you are not very given to the games of terror and, above all, you like to compete with your friends or the rest of the players, this is a game that you r Ecomiendo. On the contrary, if you're looking for a well-built horror story or you're bored to death move the pointer around the screen until you find something, you'd better look elsewhere.
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