Average Playtime: 7 hours

Wonderful Everyday Down the Rabbit-Hole

Add to
My games
79
Add to
Wishlist 9
Save to
Collection
Exceptional
#3668

Click to rate

Exceptional
11
5
Meh
3
Skip
1

About

Winner in the Best Story category of the 2010 Moe Game Awards, Wonderful Everyday is a beloved visual novel with multiple routes, written by SCA-DI and featuring artwork from Kagome, Motoyone, Suzuri, and karory.
For this international release the visuals of the game have been upgraded to a higher resolution (keeping the same aspect ratio of the original) in order to deliver a more intense and captivating experience from this visual novel masterpiece.
Story:
"Down the Rabbit-Hole" - a story of the sky and the world.
One day, Minakami Yuki witnesses a stuffed toy falling through the air.
Battered and worn, how many times has this doll fluttered downwards, released as an attempted offering to the sky?
An offering to the sky - a way to find the "day we return to the sky"; a ritual passed down in this town since times gone by.
Those efforts shall come to fruition in the place where the girls of earth and sky meet.
Vega and Altair, Orihime and Hikoboshi, two points of light separated by the vast Milky Way.
Together with Deneb, crown of the Northern Cross, they make up the Summer Triangle.
Evoking the concept of the Trinity, this formation is also known as the "heavenly triangle".
When this heavenly triangle shines overhead, the world and the sky will meet.
Takashima Zakuro, Wakatsuki Kagami, and Wakatsuki Tsukasa, and our heroine Minakami Yuki set off on the search of that place where the points of the divine triangle cross, where world and sky join together.

Platforms
Release date
Developer
KeroQ
Publisher
Frontwing USA
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: 7/8.1/10
  • Processor: Pentium 4
  • Memory: 1 GB RAM
  • Graphics: VRAM 64MB, 1280×960
  • DirectX: Version 11
  • Storage: 4 GB available space
Recommended:
  • OS: 7/8.1/10
  • Processor: Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: VRAM 64MB, 1280×960
  • DirectX: Version 11
  • Storage: 4 GB available space
Read more...
Edit the game info
Last Modified: Apr 16, 2024

Where to buy

Steam

Top contributors

Sinkler

1 edit
121

krai

1 edit
96
Q

Querty

1 edit
34

Wonderful Everyday Down the Rabbit-Hole reviews and comments

Translated by
Microsoft from Spain
Since Subahibi was released so many years ago in Japan has been known for its special character in the world of visual novels. Thanks to the efforts of many, in the West we have been able to access this title and, if anything I can say about it, is that the wait has been worth it. A deep story, full of detailed characters that manage to change (to a greater or lesser extent), a thousand references of all kinds, full of philosophical content, with some touches of psychology, which makes you expect what is going to happen then even if you know. I warn that without the patch, they are not seeing anything, not even a small loophole of everything that Subahibi can show. Do Not be frightened by what may appear in Down the rabbit hole, it's my own invention or Looking-glass insects, because, the truth, Jabberwocky I, Which dream it and Jabberwocky II will make you feel that everything was worth it. It Was a long time since I read a story so solidly founded, where the vision of each of the characters creates a unique union of events that complete a whole. I Hope that those who read it can draw their own conclusions, as I have done. Every time I think, I get more and more things the same. That's what makes it so special in my opinion, on the one hand. I Really recommend it, although it may not be for everyone and, less, for those who simply want to spend time with a fun and relaxed story.
Read more...
Translated by
Microsoft from Italian
Some warnings before you buy this game are necessary. The most important, the title is obviously in English but unlike many other visual novels the level of mastery required is quite high: having played and understood the texts of Doki Doki Literature Club or Katawa Shoujo does not mean anything. The themes addressed here are heavy and complex, we pass quietly from a scene on the description of the sack lunch to the theology of Cusano, from a romantic walk to the thought of Wittgenstein or to an analysis of the works of Rodari. Another element Worth noting, the game on Steam is censored and if you do not apply the patch + 18 You can access only a small part of the product (the operations to apply the patch are simple and present in the discussion hub). Last Point, the topics covered in the central part and exactly in It's my Own Invention and Looking-glass Insects are very strong and heavy and reach and exceed even the famous Saya no Uta, then user alerted half saved:-) What to say about this game? From the top of my experience in the visual novel world I can easily mounting this game alongside such sacred monsters as the works of Type-Moon (Tsukihime, Fate Stay Night and Mahoyo) or 07th Expansion (Higurashi and Umineko). The author has managed to find a good synergy between the sliding dialogues and the philosophical elements contextual to the flow of events while the music perform an excellent job in accompanying the reader in search of the resolution of the various mysteries. It Is a journey that can last quietly about forty hours, the initial part with the first part of Down the Rabbit-Hole could be a difficult rock to digest view the nature virtually opposite the remaining 90% of the game but I can assure you that Once you have passed the train scene, the story will begin to enlarge and reward your patience. I Do not think it is necessary to add more because the border between anticipation and spoiler is very subtle.
Read more...
read more