Work “Hard”
About
Tired of your new boss and his endless list of meaningless tasks?
Why not slack off!
Fight your awful boss by doing anything but work
- Play games during work
- Quickly swap between work and game screens
- Look around and listen to footsteps to avoid getting caught
- Manage your mood to experience different endings
Let the "work" begin!
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Credits:Game Design:
- Gameplay Designer / Artist: Jenny Jiang
- Gameplay Designer / Programmer: Johnny Geng
Audio Team:
- Audio Director: Franco Grimoldi Calo
- Audio Producer: Danahyah Evans
- Sound Design: Veronica "Niki" Yeracaris; Ricky Matute
- Composer: Peiran Zhao
Usability Team:
- Tiffany Yoon; Harrison Roberts
Special thanks to USC Interactive Media & Games Division and Berklee College of Music!