World of Naples
About
When World of Naples is first entered, you encounter a flashy menu screen with the main world’s tile-map, NPCs and different enemy characters. The menu buttons are multicolored and very cartoonish. All these assets alone set the mood of the game, which is a retro like experience with cartoonish graphics and sounds. It is also worth noting that the menu screen includes the number of deaths the player currently haves which relates to the gameplay loop that will be documented later.
When you press the play button you get welcomed into the main level selection screen. The game has 4 main worlds that have different themes to them. Each world has a special gimmick and a boss you must fight before going to the other world. The game has no checkpoints, so every time you want to play you have to start from the beginning, but there is a way to replay specific levels. Coins are the main currency of the game; the use of coins is to unlock a specific level that you’d want to play if you don’t want to play from the beginning like in other retro games. It is worth noting that the level unlocks get reset when you exit the game.
After selecting a level you’ll be greeted with a very cartoony and colorful character selection screen. The screen displays the different character stats and main controls for the game. Each player has distinct mechanics, statistics, and level of difficulty. After selecting a character you’ll be presented with a very aesthetically pleasing loading screen, and a random philosophical quote. The first level of the game is designated as a tutorial and an introduction to the gameplay loop, you’ll be experiencing as a player. You’re shown a rundown of the basic controls of the game, and you get introduced to the main plot of the story. The plot of the story in short words explains that the rainbow amulet has been stolen and the player (The hero) must help retrieve it or the world would lose its beautiful colors.
As the level progresses you get greeted by various soldier NPCs that give great intel into what you should do as a player and offer comedic relief. One of the main mechanics of the game is the rainbow timer reaching 0. As the timer gets closer to 0, the world’s saturation starts to dim as the king foretold and as it reaches 0, you get a game over screen due to you not being able to complete the level in the due time.
The main gameplay loop is. The player travels as quickly as he can killing enemies to get experience, getting small checkpoints around the level, and opening crates that could possibly contain something useful for the player or make his mission harder. As the player goes through the level, he’ll get the opportunity to collect coins which will then be used to replay levels the player might be interested in, due to the retro like saving system the game uses. Many players could be led to believe that the game will be easy and handholding because of its cartoonish and blocky graphics but this is not the case. The game has a higher-than-average learning curve and requires precise movements to be made.
The final level of each world contains a boss battle. At first, you’ll go around a normal level looking for a gateway to the boss room. Once you get there, you’ll be greeted by a boss getting summoned from the skies and its health bar being displayed on the screen. Each boss has a different gimmick and mechanics, for example: The first world’s boss is a giant summons frogs to attack you and once enraged he’ll start spawning faster toads from his mouth. The second world’s boss follows the ice theme thus being an angry Viking that wants to hit you with his hatchet, he is also accompanied by 2 Viking arrow towers that will help him fight the player.
Even though the game doesn’t contain that many levels it has a high level of replayability. Using the coins, you can replay any level or boss battle that has interested the player. Another aspect of the game that adds replayability is the character roster, there’s 4 unique characters with different abilities, traits and stats that could make the game harder or easier after the first run. Finally, it provides a very happy and uplifting soundtrack and sound effects that mesh well with the story. The music dims down when the light is fading out of the world which adds more immersion into the gameplay. It adds a lot more to the cartoonish nature of the game and the feeling that you have to save this colorful land.
Conclusion
In conclusion, World of Naples is a unique 2d platformer that helps us dive into the 90s arcade gameplay loop that many of the player would want to relieve. It offers a beautiful world that feels alive, a basic plot that adds to the gameplay experience, and beautiful soundtracks. The gameplay of the game is well polished and has its own unique styling to it that makes the game stand out from other platformers. The art and tile-sets of the game match the aesthetic each world is trying to present be it a hellish land or an icy slippery place. The art also serves a big purpose on the storytelling aspect of the game going from a very upbeat game to a very ominous and uncomfortable experience while running out of time. With all of this in mind World of Naples serves its purpose as a retro like casual yet challenging experience for any 2d platformer player who craves an old school game
World of Naples: This is a good vs evil type of game. You can pick one of four main characters. Warrior, Ninja, Hunter and Wizard. Every character has its unique gameplay style and abilities. Your journey can be played solo or played with friends. You will be tasked with saving the world, no biggie.
World of Naples is a 2d platformer fighting/shooting game. Up to 4 local players.
Play the story mode single player or with 4 friends. The more friends you invite to play the easier the bosses would feel. We like old school games. We are not saving your level progress. But you can play any level if you collect enough coins.
Don't want to play the story mode and instead want to brawl your friends. We got your back. Jump in the action. Pick 1 of 4 characters and fight your way to victory. We are not keeping score at the end of the day we want you to have fun.
Send any of your friends a link and remote play. The game is design, so you can play with family and friends.
The more you play the stronger you will get. We save your XP so when you comeback you are stronger than before.
Features:
1-PVE: 20 levels total. Up to 4 players.
2-PVP: 6 arenas. Last man standing. Up to 4 players.
3-Keyboard, XBOX and PSP controller support.
4-We place the keyboard keys in a way that it can be played with one hand. In case one of your keys does not work on one side of the keyboard.
5-REMOTE PLAY with your friends.
6-Plays nicely on Steam Deck.
7-No Blood content.
8-Cute characters.
9-Challenging to hardcore gameplay.
10-Random quotes from great minds.
11-Old school. No Progress saved.
12-Game is easier with friends.
Better experience with Xbox or PSP controllers.
This game is all about playing with your family and friends on the same couch. Simple mechanics, nothing too crazy. Everyone should be able to grab a controller, jump around, shoot, run and trash talk, but most importantly to HAVE FUN! with your buddies.
We plan to add more main characters and arenas as the game progresses. We need your support. Feedback is important to us.
Thanks for reading.
Couch Bro Games.
When you press the play button you get welcomed into the main level selection screen. The game has 4 main worlds that have different themes to them. Each world has a special gimmick and a boss you must fight before going to the other world. The game has no checkpoints, so every time you want to play you have to start from the beginning, but there is a way to replay specific levels. Coins are the main currency of the game; the use of coins is to unlock a specific level that you’d want to play if you don’t want to play from the beginning like in other retro games. It is worth noting that the level unlocks get reset when you exit the game.
After selecting a level you’ll be greeted with a very cartoony and colorful character selection screen. The screen displays the different character stats and main controls for the game. Each player has distinct mechanics, statistics, and level of difficulty. After selecting a character you’ll be presented with a very aesthetically pleasing loading screen, and a random philosophical quote. The first level of the game is designated as a tutorial and an introduction to the gameplay loop, you’ll be experiencing as a player. You’re shown a rundown of the basic controls of the game, and you get introduced to the main plot of the story. The plot of the story in short words explains that the rainbow amulet has been stolen and the player (The hero) must help retrieve it or the world would lose its beautiful colors.
As the level progresses you get greeted by various soldier NPCs that give great intel into what you should do as a player and offer comedic relief. One of the main mechanics of the game is the rainbow timer reaching 0. As the timer gets closer to 0, the world’s saturation starts to dim as the king foretold and as it reaches 0, you get a game over screen due to you not being able to complete the level in the due time.
The main gameplay loop is. The player travels as quickly as he can killing enemies to get experience, getting small checkpoints around the level, and opening crates that could possibly contain something useful for the player or make his mission harder. As the player goes through the level, he’ll get the opportunity to collect coins which will then be used to replay levels the player might be interested in, due to the retro like saving system the game uses. Many players could be led to believe that the game will be easy and handholding because of its cartoonish and blocky graphics but this is not the case. The game has a higher-than-average learning curve and requires precise movements to be made.
The final level of each world contains a boss battle. At first, you’ll go around a normal level looking for a gateway to the boss room. Once you get there, you’ll be greeted by a boss getting summoned from the skies and its health bar being displayed on the screen. Each boss has a different gimmick and mechanics, for example: The first world’s boss is a giant summons frogs to attack you and once enraged he’ll start spawning faster toads from his mouth. The second world’s boss follows the ice theme thus being an angry Viking that wants to hit you with his hatchet, he is also accompanied by 2 Viking arrow towers that will help him fight the player.
Even though the game doesn’t contain that many levels it has a high level of replayability. Using the coins, you can replay any level or boss battle that has interested the player. Another aspect of the game that adds replayability is the character roster, there’s 4 unique characters with different abilities, traits and stats that could make the game harder or easier after the first run. Finally, it provides a very happy and uplifting soundtrack and sound effects that mesh well with the story. The music dims down when the light is fading out of the world which adds more immersion into the gameplay. It adds a lot more to the cartoonish nature of the game and the feeling that you have to save this colorful land.
Conclusion
In conclusion, World of Naples is a unique 2d platformer that helps us dive into the 90s arcade gameplay loop that many of the player would want to relieve. It offers a beautiful world that feels alive, a basic plot that adds to the gameplay experience, and beautiful soundtracks. The gameplay of the game is well polished and has its own unique styling to it that makes the game stand out from other platformers. The art and tile-sets of the game match the aesthetic each world is trying to present be it a hellish land or an icy slippery place. The art also serves a big purpose on the storytelling aspect of the game going from a very upbeat game to a very ominous and uncomfortable experience while running out of time. With all of this in mind World of Naples serves its purpose as a retro like casual yet challenging experience for any 2d platformer player who craves an old school game
World of Naples: This is a good vs evil type of game. You can pick one of four main characters. Warrior, Ninja, Hunter and Wizard. Every character has its unique gameplay style and abilities. Your journey can be played solo or played with friends. You will be tasked with saving the world, no biggie.
World of Naples is a 2d platformer fighting/shooting game. Up to 4 local players.
Play the story mode single player or with 4 friends. The more friends you invite to play the easier the bosses would feel. We like old school games. We are not saving your level progress. But you can play any level if you collect enough coins.
Don't want to play the story mode and instead want to brawl your friends. We got your back. Jump in the action. Pick 1 of 4 characters and fight your way to victory. We are not keeping score at the end of the day we want you to have fun.
Send any of your friends a link and remote play. The game is design, so you can play with family and friends.
The more you play the stronger you will get. We save your XP so when you comeback you are stronger than before.
Features:
1-PVE: 20 levels total. Up to 4 players.
2-PVP: 6 arenas. Last man standing. Up to 4 players.
3-Keyboard, XBOX and PSP controller support.
4-We place the keyboard keys in a way that it can be played with one hand. In case one of your keys does not work on one side of the keyboard.
5-REMOTE PLAY with your friends.
6-Plays nicely on Steam Deck.
7-No Blood content.
8-Cute characters.
9-Challenging to hardcore gameplay.
10-Random quotes from great minds.
11-Old school. No Progress saved.
12-Game is easier with friends.
Better experience with Xbox or PSP controllers.
This game is all about playing with your family and friends on the same couch. Simple mechanics, nothing too crazy. Everyone should be able to grab a controller, jump around, shoot, run and trash talk, but most importantly to HAVE FUN! with your buddies.
We plan to add more main characters and arenas as the game progresses. We need your support. Feedback is important to us.
Thanks for reading.
Couch Bro Games.
System requirements for PC
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows XP / Vista / 7 /
- Processor: 2Ghz or faster processer
- Memory: 1 GB RAM
- Graphics: 512MB VRAM (NVIDIA GeForce), capable of Shader Model 2.0+
- DirectX: Version 9.0c
- Storage: 250 MB available space
Recommended:
- Requires a 64-bit processor and operating system