Worldbuilder prototype 1
About
A procedural world generator made with Unity.
Fyi, this is a very early version & i'm still working on it
- wasd - to move
- shift - to sprint
- space - to jump
- esc - bring up menu (currently only for returning to main menu)
Generates infinite terrain using perlin noise, with a few different noise maps to get more variety in biomes.
Each biome also has a set of low-poly vegitation & rock props that get spawned.
As the player you can walk around in first-person, and switch to a flying cam to quickly get around (still working on the flying cam though)
This is just a prototype for me to learn how this stuff works,
but if you're interested please try it out & feel free to give feedback or ideas!
I have some more game-like project ideas that would build upon what i've learned from this project, will probably be quite some time before i get to those though.
oh and btw this is also the first time i put a project on itch.io, so if i did anything wrong please tell me!