Wrecking Cloud

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About

Developed May 5 - July 31, 2016

Lead, Gameplay Code, Destroyable Buildings: Chris DeLeon

Art Lead, Robot 3D Models+Textures, Terrain, Research Buildings: Angelo Gazzia

Models for Wrecking Hovercraft, Fusion Core, and Fusion Collector Tank, also Sound Effects: Micky Turner

Tractor Beam, Giant AI, Explosion Effects, Collection Mode, Rocket Model: Jeremy Kenyon

Original Music: c:games

Addl. Story: Steve Palley

Addl. Fire and Sky VFX: Tim Waskett

Created in Gamkedo.Club

Platforms
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Release date
Developer
Gamkedo Club
Age rating
Not rated

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System requirements for macOS

System requirements for Linux

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Wrecking Cloud screenshot, image №1140072 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io