YouWinIfIWin

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Hi everyone!

I reccomend standalone version, the game is not big at all.vpress ESC anytime to exit game in executable version.

When i first heard the jam theme i was super excited and had lots of ideas going on in my head. But since it's been a year since i last coded a game , i soon started to surrender to the power of bugs, things not working in general, giving up ideas.  i felt disheartened after seeing how much time i had spent trying to fix errors, while i had done only the 10% that was in my head.

I wanted to make a co-op game where 2 players had the same objective and could help each other, without interacting directly. So they would pass each other objects, weapons, they would destroy obstacles for one another, etc.

Well, obviously not possible. So i made a single player demo.

You can switch between the 2 characters to help one proceed. The goal to win the game is to collect all the little stars. The players have the same health, so be careful :) 

I really wanted to make some good drawings too, but i really couldn't. so i made some quick ugly anonymous graphics on photoshop.

I was ready to give up, but then i remembered that i'm learning. And this is a 48h jam . sooo... here it is, my little demo. I'm so curious to see other people games :)

If you're reading this, thanks for your attention.

Sound Effects: freesound.org

Graphics: Me

Engine: Unity

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Developer
lizgamedev
Age rating
Not rated

System requirements for PC

System requirements for Web

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YouWinIfIWin screenshot, image №2609892 - RAWG
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Last Modified: Nov 23, 2020

Where to buy

itch.io