Zcity

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Changelog:

Version 0.0.6:

  • Added some multithreading support and improved performance.

Version 0.0.7

  • Performance improvements.

Version 0.0.8

  • Massive Performance Improvements (Especially to electricity)
  • Added water
  • Added solar panels
  • Removed unnecessary shadows

Version 0.0.9

  • Added some terrain editing tools
  • Added settings menu with display options and ability to quit to desktop or to main menu
  • Massively decreased download size (over 50% decrease)

Version 0.1.1

  • Massive performance improvements
  • Some pollution Effect
  • Save/Load buttons (but not functionality) added
  • Allow building, placing roads, zoning, etc. on non-flat terrain
  • made water fancier looking

Version 0.1.2

  • fixed some placement guidance issues
  • fixed road placement issues

Version 0.1.4

  • different grid now
  • improved ui:
    • way more hints
    • better menu behavior
  • added itch.io link
  • changed background movement

 

Known Issues/Bugs:

  • There is currently no disaster system implemented.
  • Because there is no disaster system implemented, fire stations are currently only decorational (other than costing money monthly)
  • Loss of Detail (LOD) sometimes acts weird when you move around
  • Saving is not currently implemented
  • Loading buildings outside of the built-in file is not currently fully implemented
  • Only basic coloration of higher and lower terrains
  • Some transport bugs (House/Job not realizing connection has been lost, etc.)
  • Large maps can be slow and laggy
  • Cities can start to be slow and laggy as they get to be large

More information here too: https://community.simtropolis.com/forums/topic/760143-zcity-now-with-multithreading/#

Platforms
Release date
Developer
farorbit
Age rating
Not rated

System requirements for PC

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Last Modified: Dec 10, 2021

Where to buy

itch.io